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Updates for Siege of Shadowdale & Tides of Tethyr modules by Luke Scull

It's THE time to check out community content in NWN:EE if you haven't already! Enhanced Editions of Siege of Shadowdale & Tides of Tethyr modules by Luke Scull received beefy updates!

To access the modules, just launch Neverwinter Nights: Enhanced Edition and go to New Game -> Community. You can install them right inside the game, with no external downloads.

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Siege of Shadowdale Enhanced Edition 1.5

  • Updated Curated Content release.

  • Henchmen now follow PC through doors/caves in Southern Farms and Old Skull areas.

  • Fixed blood splatter on drow altar in Underdark - Lower Level.

  • Implemented tavern store in Old Skull Inn.

  • Removed Confusion spell from an instance of Jhessail missed in the previous update.

  • Fixed erroneous "continue" in Mourngrym's dialogue.

  • Reduced frequency of drow encounters and made minor adjustments to some.

  • Henchmen can now be asked to identify equipment.

  • Berliad can now cast some cleric spells through dialogue.

  • The spell area of effect indicators added in 8193.35 now displays correctly.

  • Removed Jhessail's Confusion spell, which would occasionally cause faction issues.

  • Adjusted Elminster's spawning location in The Old Skull to reduce the risk of breaking dialogue.

  • Rolled the module back to an earlier version of the Toolset. The module should now run on mobile devices.

  • Typos fixes.

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1 / 1 · 100%
1 / 1 · 100%

Crimson Tides of Tethyr Enhanced Edition 1.4

  • Updated Curated Content release.

  • Arrk journal entry should now always be correctly removed at the end of Part 1.

  • Added correct speaker tag to Black Talon conversation.

  • Only Salidar is now bumpable in the Temple of Gruumsh to avoid graphical oddities.

  • Shadow Fiend is now correctly removed during the orb cutscene.

  • Increased size of Solar.

  • Updated Sythillis model and fixed crash with 8193.34 (mobile build). Huge thanks to Buddha!

  • Added new portraits for Zaranda, Haedrak, and Gamalon courtesy of Faerie Wizard.

  • The hill giant in the prelude no longer grants a huge amount of XP to the PC.

  • Enemies, including dead enemies, will no longer repeat lines upon perceiving the PC.

  • Removed a feat from S'Reek that would cause him not to turn hostile on game version 8193.4.

  • The spell area of effect indicators added in 8193.35 now displays correctly.

  • The Five can no longer accidentally trap the PC in the Temple of Gruumsh.

  • Rolled the module back to an earlier version of the Toolset. The module should now run on mobile devices.

  • Typos fixes.

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1 / 1 · 100%
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