Updates for Siege of Shadowdale & Tides of Tethyr modules by Luke Scull
It's THE time to check out community content in NWN:EE if you haven't already! Enhanced Editions of Siege of Shadowdale & Tides of Tethyr modules by Luke Scull received beefy updates!
To access the modules, just launch Neverwinter Nights: Enhanced Edition and go to New Game -> Community. You can install them right inside the game, with no external downloads.
Siege of Shadowdale Enhanced Edition 1.5
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Updated Curated Content release.
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Henchmen now follow PC through doors/caves in Southern Farms and Old Skull areas.
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Fixed blood splatter on drow altar in Underdark - Lower Level.
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Implemented tavern store in Old Skull Inn.
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Removed Confusion spell from an instance of Jhessail missed in the previous update.
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Fixed erroneous "continue" in Mourngrym's dialogue.
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Reduced frequency of drow encounters and made minor adjustments to some.
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Henchmen can now be asked to identify equipment.
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Berliad can now cast some cleric spells through dialogue.
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The spell area of effect indicators added in 8193.35 now displays correctly.
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Removed Jhessail's Confusion spell, which would occasionally cause faction issues.
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Adjusted Elminster's spawning location in The Old Skull to reduce the risk of breaking dialogue.
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Rolled the module back to an earlier version of the Toolset. The module should now run on mobile devices.
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Typos fixes.
Crimson Tides of Tethyr Enhanced Edition 1.4
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Updated Curated Content release.
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Arrk journal entry should now always be correctly removed at the end of Part 1.
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Added correct speaker tag to Black Talon conversation.
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Only Salidar is now bumpable in the Temple of Gruumsh to avoid graphical oddities.
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Shadow Fiend is now correctly removed during the orb cutscene.
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Increased size of Solar.
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Updated Sythillis model and fixed crash with 8193.34 (mobile build). Huge thanks to Buddha!
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Added new portraits for Zaranda, Haedrak, and Gamalon courtesy of Faerie Wizard.
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The hill giant in the prelude no longer grants a huge amount of XP to the PC.
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Enemies, including dead enemies, will no longer repeat lines upon perceiving the PC.
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Removed a feat from S'Reek that would cause him not to turn hostile on game version 8193.4.
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The spell area of effect indicators added in 8193.35 now displays correctly.
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The Five can no longer accidentally trap the PC in the Temple of Gruumsh.
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Rolled the module back to an earlier version of the Toolset. The module should now run on mobile devices.
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Typos fixes.
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