Settlements Mid-Week Update: 0.10.7
Hi all, Due to a few key bug fixes, this update is coming out mid-week. There will still be a full week update with the end ERA 9 questline and rocketry. (Eta: Friday)
Patch Notes
Additions
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Added: Questline - The Awakening
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Added: Reward Item - Merlin's Staff to Era 4+ treasure
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Added: Crafting Item: Martial Arts Weapons to Era 6
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Added: Crafting Item: Martial Arts Bio-Weapons to Era 9
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Added: Crafting Item: Martial Arts Tonfa to Era 6
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Added: Tooltips to the resource bars
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Added: Tooltips to the Settlement quick icons
Changes
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Changed: Several buildings are supposed to be unique builds. This has now been applied to the Observatory line and the ScienceLab.
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Changed: Scouting Panel now stays open when you close a character sheet.
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Changed: Reduce Science Lab point requirements for Chemistry and Early Energy.
Fixes
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Fixed: Several Cosmetic issues
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Fixed: Issues with the Kill X Bio-Creature tasks
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Fixed: There was an issue with 'The Missing Prt1' auto completing.
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Fixed: An issue where characters working in the central plot would show incorrect locations on the character lister.
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Fixed: An issue with the wrong boss spawning on scout returns.
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Fixed: An issue with the adventure quest system - i have had to change part of the code in this update - please alert me if any issues arise in AQ's.
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Fixed: An issue where you could stop the Oil Pump from working.
Twitter: @Treongames
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