Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Updates 1.0.9 and 1.0.10 go Live.

Patch Notes

Changes

  • Added: Dutch tutorial translation is now added.

  • Added: All tutorial translations now have a tooltip saying who we are all to thank for their hard work!

  • Added: Popups and output text are now displayed when a new chest has been rewarded.

Changes

  • Changed: The Science Lab field: Bio-Warhead now needs the following unlocks: Nuclear Warhead & Guidance Systems.

  • Changed: I have slightly reduced the settlement attacks on Hard & Challenging difficulty.

  • Changed: Added more information onto a grenade text output that would explain how to put the pin back in!

  • Changed: Healing teeth no longer give combat medic xp

  • Changed: Dodge xp is now only given if a monster has a 20% chance to hit or greater.

  • Changed: Bio-Pistols can now be duel wielded

  • Changed: Bio-Machine Pistols can now be duel wielded

  • Changed: Right-Clicking on a machine working on the oil-rig will now remove it.

  • Changed: A characater that is saved from death by a Paramedic now has all bleeding and poison stopped and the healing effect is now set to 20% of max HP.

  • Changed: The basic pallet has been changed to help give contrast against the white text in the resource tracker.

  • Changed: The way the game handled locallised dates/times has been changed.

  • Changed: Some Adventure quest skill checks will now tell you what skill you need if you fail them. Warning: Not all skill checks will do this, especially if a hard to find bonus chest is hidden behind the check.

  • Changed: Medical Dressings have been given a boost to 40hp per use.

  • Changed: The combat stance icon to a colour more suitable for any colour blind players.

  • Changed: Clicking next settlement while in the central plot should no longer allow you to go into settlement 10 central area (as there is not one!)

Fixes

  • Fixed: Paramedic was not triggering on all death occurances.

  • Fixed: A bug in the German tutorial 'Character Sheet' translation that would cause an error.

  • Fixed: The task to create 10 defence missiles was not calculating the missiles correctly.

  • Fixed: An issue with the Bio-Grenade damage that would sometimes cause an error.

  • Fixed: Character game stats and feats were not clearing upon death.

  • Fixed: Fleeing or failing combat at the Oil-Rig settlement should destroy the oil rig.

  • Fixed: Saves with 0 characters would cause a crash in the post launch updates. This has been fixed.

  • Fixed: The cold weather production warning on settlement 6 should now be visible on all screen resolutions.

  • Fixed: Some adventure quest text errors.

  • Fixed: Some tooltip text errors.

  • Fixed: Settlement hot keys are no longer usable while on the main menu.

  • Fixed: Dead characters no longer count towards population max.

  • Fixed: The launch button for the final victory quest should no longer require a client restart to see.

  • Fixed: Continued tweeks to the sound = true settings for some realtek sound users.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения