Changelog for Version 2.002
New Features
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New regions: Added two new Shadow World regions Sunburn Desert and Split Canyon.
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Quests: Added quest pop-up messages at the top of the screen to notify you upon quest completion.
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Tutorial: Added a tutorial explaining how to upgrade heroes.
Improvements
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Unit Power Calculation: Hero/Team Power calculation has been adjusted, resulting in generally higher scores than before. The Combat Score provides a rough estimate of a team's strength. A higher score does not guarantee a win.
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Quests: Daily and weekly quests close once all rewards are collected, reducing quest updates.
Fixed Bugs
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Heroes:
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Theron Dawnbreaker now receives the AP bonus at the fight's start, not just at the first turn's start.
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The challenge “Win without getting debuffs” no longer incorrectly fails when the Neanderthal resists debuffs.
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Dungeons: Adventure XP gained displays again after finishing a dungeon.
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Combat:
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“Blessed” status effect now correctly grants a 20% bonus for stat-based heals, instead of about 44%. It already granted a 20% bonus for heals based on max HP.
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Dead heroes in dungeons no longer appear outside of the fights if no replacements remain. They disappear after the first move following the fight where they died.
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You can now click on received items after opening a chest to view details.
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