THIS is how to aim train based on your weaknesses...
You played the Aimlabs Benchmarks and found your weak spots. Now what?
This video turns your Benchmarks results into an actual training plan with specific tasks for every subskill, structured routines, and progressive overload principles that actually work.
Stop random grinding. Learn how to build a real aim training routine using isolation, specificity, and progressive overload - the same principles that make gym training effective.
We break down exactly which tasks to play for each Tap, Track, and Switch subskill, how to structure your sessions, and when to increase difficulty.
This complete Benchmarks guide breaks down all 3 main categories, every subskill, what each challenge tests, how the scoring system works, and what your rank actually means.
Learn how to read your results and build a real training plan instead of randomly grinding tasks.
TAP (Clicking) Training Tasks:
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General: Adjustshot 4 Targets
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Time: Strafeshot 2 Click, Leapshot
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Flick: Pulseshot Precision, Deepflick Pokeball
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Anticipate: VT Frogshot S3, Twoshot Vertical Narrow
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Micros: VT Adjustshot Micro Reflex, Amare Dynamic Micros
TRACK (Staying On Target) Training Tasks:
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General: Controlsphere
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Precise: VT Verttrack S3, Smoothsphere
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Reactive: Fartrack OW, VT UFO
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Control: Controlsphere, VT Arctrack
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Strafe: VT Anti-centering (I, II, III, IV variations)
SWITCH (Target Transfer) Training Tasks:
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General: VT Angleswitch Novice S3
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Speed: Skyswitch EVO BF6, Dotswitch BF6
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Transition: Jumptrack, VT Evasive Micro Switch
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Stability: VT Angleshot Micro VALORANT, Skatetrack
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Acquisition: Speedswitch 90 BF6, Multi Bounce Tracking
**
Aimlabs Benchmarks + this training routine are free. **
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