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Small QoL & Bug Fix Patch

Hey everyone,

We're deploying a small patch that fixes a few bugs and also cracks down on cheats. All servers and players will need to update to the latest version of the game.

Admin

+Admin: ForceSicknessState console command now requires the GrowEntity permission, rather than developer permission +The game will now forcibly crash if -log is used as a launch parameter

QoL

+When walking in deep snow on Temporal Drift, muffled, snowy footstep sounds now play

Optimization

+The optimization of the foliage on Temporal Drift has been improved +The large ice sheet on Temporal Drift is now tiled and only parts near the player render at their highest level of detail +Improved ice material optimization on Temporal Drift

Bug Fixes

+Fixed: Charcoal is now reliably interactable +Fixed: Additional method where players could deliberately crash a server under certain circumstances +Fixed: Client mass crash related to Tendon Tear being applied to creatures that have stacking buffs like Palaeophis and Carcharodontosaurus. When this crash occurred, every client within net-relevance range would have their game crash. +Fixed: Teleports now reliably work correctly when entering them while in the walking state on Isla Titania or other tiled maps

Misc

+Updated localization texts for French, Korean, Portuguese, Russian, & Ukrainian

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