Patch 0.8
Patch 0.8 is up, Business Casual Man is here!
General: -Added Arcade mode! Take on a series of challenges across six difficulties! -Added Business Casual Man! Whose side is he on? -Added option to disable the flashy "OOOOOOHHHHH" text when winning with a strong attack -Added option to automatically save replays -Hold down attack when out of lives in a team match to grab a life from a teammate with lives to spare -Press the cog on the stage select screen to change random stages -Fixed issue where pressing a button to move ahead from title screen could put you two screens ahead by accident -Characters now turn off their invincibility blinking correctly when performing edge attacks
Online: -Added "Random" to online stage select -Added admin menu to toggle available stages for lobby
Stages: -Added Turnip Corp -Added Frozen Court -Added Golf Stadium -Fixed the grab edges on Saturnian Palace being placed too high
Ittle Dew -Changed forward and backward roll invincibility frames from 0-14 to 0-12 -Changed Fstrong DI from 1.0 to 0.5 -Changed Fstrong SDI from 1.0 to 1.5 -Changed Fspecial base knockback from 20 to 30 (related to Fishbunjin's armor) -Changed Fspecial knockback gain from 1.2 to 0 (related to Fishbunjin's armor) -Removed invincibility on edge attack (due to a mistake, it was invincible) -Changed ledge climb invincibility frames from 0-25 to 0-24 so it's consistent with other characters
Masked Ruby -Changed forward and backward roll invincibility frames from 0-12 to 0-10 -Changed Fstrong DI from 1.0 to 0.6 -Changed Dstrong DI from 1.0 to 0.7 -Changed Nspecial startup from 14 to 12 frames -Taunt can now be canceled by any input after 120 frames
Jenny Fox -Changed forward and backward roll invincibility frames from 0-14 to 0-12 -Changed Fstrong DI from 1.0 to 0.6 -Jenny's Fspecial axes can now be destroyed by attacks -Changed Fspecial base knockback from 50 to 30 (related to Fishbunjin's armor) -Changed Fspecial knockback gain from 1 to 0 (related to Fishbunjin's armor)
Ultra Fishbunjin 3000 -Changed forward and backward roll invincibility frames from 4-20 to 0-14 (Due to a mistake, his forward roll invincibility frames were 4-20 instead of 0-16 since version 0.7) -Changed Fstrong DI from 1.0 to 0.6 -Added more hitboxes inside body to Utilt -During his idle, crouch, walk, and run, Fishbunjin is immune to the slight knockback from Jenny's boomerang axes and Ittle's bomb (the bomb itself, not the explosion) -Dstrong now loses its super armor 65 frames after it begins if Fishbunjin is falling during the attack -Changed Uair active frames from 17-22 to 19-24 (due to a mistake, the previous version had changed it from 22-32 to 17-22)
Princess Remedy -Changed forward and backward roll invincibility frames from 0-14 to 0-12 -Changed Fstrong Knockback gain from 4.1 to 4.15 -Removed invincibility on edge attack (due to a mistake, it was invincible)
Business Casual Man -Keeps the Boss Key of life permanently pressed
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