Update 0.89.0.16
GAMEPLAY
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Scheduled depot stop now has a new option to skip it entirely if no maintenance is needed.
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Replacements no longer split vehicles by storages; use routes to separate replacements if needed.
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Updated exchange rates for all in-game currencies.
IMPROVEMENTS
- Replacement recipes now auto-complete when no matching vehicles remain (e.g., vehicle sold, destroyed, or rerouted).
FIXES
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Fixed businesses can stop consuming goods in some cases.
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Copied/replaced vehicles now preserve the selected service interval.
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Fixed vehicles not picked up by replacement recipe when bought during the same pause as the recipe's creation.
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Fixed replacement money threshold input disappearing at 110% UI scale.
MODDING
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Added fallback horn logic: if the lead unit has no horn effect, the first unit with a horn will now play it.
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Updated Unity to 6000.0.45.
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