Phasmophobia by Alan Wake - v0.17.1.0
Welcome bacK Ghost Hunters, a new story has been written.
[p align="start"]Today we are excited tO release Phasmophobia by Alan Wake, our fiRst in-gaMe collaboratiOn event, created in partnerShip with Remedy Games.
[p align="start"]With the update now rolling out Across all platformS, we're excited for you to experience What's in store.
[p align="start"]Below, you'll find our lAuNch trailer alonG with the patch notes.
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[p align="start"] New
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**Phasmophobia by Alan Wake: **A writer, a story, a mystery. Uncover the secrets of the Dark Place in our one-time in-game event that brings the world of Alan Wake 2 to Phasmophobia. Unlock player cosmetics, solve the riddles of the Dark Place and much more.
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Added a 5 second delay after you die to allow you to select a ghost in the Journal. (Singleplayer only)
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[p align="start"] Changes
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Salt will now get instantly placed at the start of the animation instead of the end.
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Most equipment hold poses have been changed to fix several visual issues including wrists, elbows, arms and the equipment's position on the screen.
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The T3 Sanity Medication animation will no longer play in Multiplayer.
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The Tier 1 Igniter is now open so you can see how many matches are left.
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Removed the inventory swapping animation to allow for instant swapping of held equipment.
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Prestige cosmetics are now free after they are unlocked based on your Prestige level.
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[p align="start"] Fixes
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[p align="start"] Character Model Fixes
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Fixed an issue that caused the heads of character models to look incorrect when the player looks up and down.
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Fixed an issue that caused problems with the character rig upon being revived while crouched.
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Fixed an issue that caused character models to fall down incorrectly upon death.
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Fixed an issue that caused Non-VR player character’s feet to clip below the ground when standing still.
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The player characters feet will no longer float in some areas.
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Fixed the characters walking animation when below 50% player speed.
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Fixed an issue that caused character model mouths to be open when the player moves to the right.
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[p align="start"] Ghost Fixes
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Fixed an issue that prevented the Yurei from fully closing doors.
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Fixed an issue that caused the Raiju to flicker lights outside of Hunts.
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Fixed an issue on 42 Edgefield Road that caused the Ghost to get stuck in multiple rooms and not be able to reach players in the garage lockers.
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Fixed an issue where Ghosts in the Grafton Farmhouse Attic would wander too often outside their room.
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[p align="start"] Environment Fixes
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Fixed an issue that caused doors to move incorrectly when holding the Tarot Cards.
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Fixed an issue that caused doors to be blocked by other players.
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Fixed an issue that prevented some doors on Bleasdale Farmhouse from opening correctly.
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Fixed an issue that caused doors to become detached from their hinges.
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Fixed an issue that caused Sunny Meadows Restricted to load into the full Sunny Meadows location.
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Fixed an issue that caused two boomboxes to be displayed in the lobby.
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Fixed several issues that caused inconsistencies with the animations when grabbing objects.
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[p align="start"] Equipment Fixes
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Fixed an issue that caused held equipment to stutter when turning.
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Fixed an issue that caused Head Gear to be misaligned while crouching.
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Fixed an issue that prevented players from being seen on the CCTV through Tier 1 Head Gear.
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Fixed an issue that caused the Tier 1 Firelight being blown out to be heard throughout the map.
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Fixed an issue that caused the Tier 2 Photo Camera audio to play when using other equipment.
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Fixed several issues that prevented the Tier 2 and 3 Firelight from working correctly.
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Fixed an issue that caused the CCTV screen to be displayed on a Video Camera when first grabbed.
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Fixed an issue that caused usability issues with the Head Gear after toggling night vision on/off on a Video Camera.
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Fixed an issue related to the above that caused the Tripod to become invisible.
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Fixed an issue that caused the Ouija Board planchette to float.
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Fixed an issue that caused the watch’s timer to desync upon death and revival.
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Fixed an issue that caused the Ouija Board and Haunted Mirror to drop on their sides.
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Fixed an issue that caused the wrong Tarot Card to be seen by other players when drawn by the player using them.
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Fixed several visual issues when grabbing an Igniter while holding a Flashlight.
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Fixed an issue that caused Flashlights to become invisible when being dropped to pick up another item.
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Fixed an issue that caused the Flashlight to appear when holding the Journal and pressing using the Flashlight.
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Fixed an issue that caused Spirit Box responses to be heard incorrectly
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Fixed an issue that caused a still image to be displayed on the Tier 3 Video Camera when leaving the Van.
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Fixed an issue that caused the wrong exterior doors to lock on Bleasdale Farmhouse.
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[p align="start"] VR Fixes
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Fixed an issue that prevented VR players from opening the upstairs hallway left side closet door.
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Fixed an issue where VR Players had to grab objects twice to pick them up.
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Fixed an issue that caused Head Gear to disappear from the player’s hands when grabbed.
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Fixed an issue that caused a VR player’s screen to spin when dying or reviving if immersive animations are enabled.
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Fixed an issue where the audio of a VR player dying could be heard across the map.
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Fixed an issue that caused objects to appear incorrect in a player’s hand.
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Fixed an issue that caused items dropped by a VR player after they die to not appear for other players.
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[p align="start"] Other Fixes
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Fixed an issue that prevented Voice Chat from working when the player was Dead.
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Fixed an issue that would cause the Journal to remain in the player’s hand while Dead, if it was opened while dying.
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Fixed an issue that caused misaligned text with photo names in the Journal.
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Fixed an issue that caused the light from a Dead player’s Journal from being visible to players that are alive.
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Fixed an issue with the Journal that made it difficult to navigate between pages and tabs.
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Fixed an issue that prevented the “Welcome Back” audio from playing.
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Fixed an issue that prevented the ‘’Doors Starting Open’’ custom difficulty setting from working correctly.
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Fixed an issue that caused players to hear Dead players opening and closing their Journals.
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Fixed an issue that caused a soft lock if Alt + Tab was used during the death animation.
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Fixed an issue that prevented the Legacy Badge menu options from being selected.
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Fixed an issue that caused the journal objectives tick colour to be incorrect.
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Fixed an issue that caused door sounds to play when not moving and be heard across the map.
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Fixed an issue that caused the ID Card foil animation to not render correctly.
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Various other fixes and improvements.
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[p align="start"] Known Issues
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Visual issues may be experienced using the Angel Lamp while holding an EMF Reader.
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Page dropping audio may be heard while solving Nursery Rhyme riddles in Multiplayer.
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Photos taken with the Tier 1 Photo Camera by a player may appear incorrect in another player's Journal.
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A slight delay in the EMF Reader animation, but no effect on gameplay (console only).
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Slight visual issues with various equipment animations.
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Slight visual issues with host's ID Card if another player leaves a lobby.
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Tier 1 Spirit Box may become invisible on Oh Deer Diner if held while interacting with the Truck's CCTV.
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