Patch Merging Part 12.1
Dev-Com
Welcome, members of the Accord!
Small patch fixing reported issues and adding improvements to the PRAWIA system based on player feedback.
** As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.**
LINK ----> https://discord.gg/2ukYHQm
Till the next Dev-Com over and out.
Penkura Main Branch Adjustment
⊞ Bugs/Errors ⊞
◈ Blufloir didn't convert to Blufloir Pistil when picking up, which prevented player for extracting seeds. This also prevented proper split stack.
◈ Medbay addon was being installed in the test mode.
◈ When player has a certain amount of items, the data provided by the inventory loops faster than the growbed seed check, allowing on rare occasion slip an item into seed container.
◈ Inventory and storage, had a refresh loop when setting a category.
⊞ Improvements / changes / additions ⊞
◈ >check in the >follow code chunk, can now access target, self, and owner, inventory, and check the amount of a specific item.
◈ >if then else code chunk can now also check content of NPC's and buildings. for example.
if(owner)(item)(Golden Malok Fruit)(more)(5) then {>extract(Golden Malok Fruit)(1)} else {>loop} or if(building)(T7206)(container)(Battery ST-1)(more)(0) then { >log(battery is ready) } else { >loop }
◈ Optimized inventory and storage UI, it should work much more smooth now.
◈ Transferring massive amount of items should cause much less of a performance hitch.
◈ If inspect window is open in the tablet, ESC button will now close it rather than lower the tablet.
◈ If inspect window is open in the storage UI, ESC button will now close it rather than lower the entire UI.
◈ Minor text change in >inline help section.
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