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Forager Beta 8.1 + Mac version!

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Hey everyone!

We have developed a hotfix for Beta 8 that should solve most of the weird new issues you have been finding lately.

First of all, thank you so much for sending in those bug reports! It's been ridiculously useful, seriously! Let's keep them coming!

1 / 1 · 100%

IMPORTANT THINGS:

All savefiles older than Beta 7 are not officially supported anymore. They may or may not work when you try to load them! If you played Beta 7 or Beta 8 with those savefiles, however, you have nothing to worry about!

Also, we are looking into the bug that causes stuff to just disappear. For now, you can fix this by exiting to the main menu and reloading your savefile.

And finally, the game's folder in %LOCALAPPDATA% has been renamed from "Forager_Steam_" to "Forager". If you want to load your old savefiles make sure you go there and rename that folder!

Here is a quick way to do it:

  • Press Windows + R

  • Type %LOCALAPPDATA% and hit Enter

  • Find the folder named Forager_Steam_ and rename it to Forager

CHANGELOG:

  • Added Mac OS support (Beta).

  • The entire game's file sizes have been drastically reduced.

  • Some new Extra Content has been added to the main menu. (Extras button).

  • Controller selection changed from collision boxes to raycasting to improve accuracy.

  • Several balance changes (Banks work faster, Animals drop more Hide, Most buildings are cheaper).

  • The game's folder in %LOCALAPPDATA% has been renamed from "Forager_Steam_" to "Forager". This means that if you wish to load your old savefiles into Beta 8.1 you NEED TO GO AND RENAME THAT FOLDER!

  • Added automatic savefile backups in case of emergencies. (They will be in the same folder as the normal savefiles).

BUGFIXES:

  • Capturing critters with bottles may crash the game or spawn spikes.

  • Loading incompatible savefiles would crash the game without displaying a warning message.

  • Resources may spawn on top of each other.

  • Entities may occasionally walk through collisions and buildings.

  • The puzzle in the Ancient Galaxy was not working (receptors were not being electrified by the cubes).

  • Sprinklers were not working.

  • Rainbow puzzle may be solved multiple times.

  • Game credit's had a weird text gap.

  • Fixed Inscription Table icon on the build menu.

  • Venom bolts from Mandragora potion could poison and destroy spikes.

  • Pressing E fast enough on animals would cause them to drop several resources at once.

  • Main menu could randomly crash.

  • Gem puzzle in the Graveyard wasn't working correctly.

  • Bridges wouldn't auto-heal like the rest of the buildings.

  • Markets were not being restocked correctly.

  • Chests may randomly decided they didn't need to obey the laws of physics.

  • Collecting Gear items could occasionally crash the game.

  • Resources could spawn outside of the world bounds.

  • Skeletons would play their spawn sounds every time the main screen was loaded.

  • Droids could randomly have the player's sprite.

DOWNLOAD:

If you own Beta 6 or higher, click here!

If you don't know which Beta you own, but are a Patreon supporter, click here!

If you don't yet have access to the closed Beta but want to play the game, click here!

Happy Foraging!

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