Echoes of the Eye is here!
Outer Wilds: Echoes of the Eye is now available on Steam!
Purchase it here: https://store.steampowered.com/app/1622100/Outer_Wilds__Echoes_of_the_Eye/
Along with the expansion comes patches version 1.1.8, 1.1.9, and 1.1.10. Here's what's changed in the current version:
1.1.8 Changelog
Writing
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Turkish is now an available language
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Fixed writing and localization throughout the game
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Polished clue for Southern Observatory and fixed a contradiction regarding the museum statue
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New Nomai computer on Hollow’s Lantern
Tech
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Overhauled input rebinding system and controller support
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Planetary bodies and the sun no longer become invisible beyond a viewing distance of 50 km
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Ocean shader optimizations
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Fixed some behavior involving Nomai viewing platforms
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Numerous bug fixes
UI
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“Gear Options” menu revamped to “Pre-flight Checklist” menu
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Major menu revisions
Design
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New building and campsite added to Timber Hearth
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The doze off ability is now unlocked after getting the launch codes
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Future exhibit site added to observatory museum
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Hearthian Deep Space Satellite added to solar system
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Increased player jump responsiveness
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Boost can now be activated even if boost/jump input is pressed slightly before up thrust input
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Made it easier to launch Scout through certain ruined walls
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Hide-and-seek frequency is now removed after the tutorial
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Traveler instruments are now affected by a certain event
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Revised a visual aid in the Southern Observatory to be less misleading
Art
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Improved lighting model on ghost matter crystals and similar shaders
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Added ambient occlusion volumes to improve lighting in dark spaces
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Updated credits sequence
1.1.9 Changelog
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New music and SFX throughout Echoes of the Eye content
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Numerous gameplay improvements throughout Echoes of the Eye content
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Numerous optimizations to improve performance
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Numerous bugfixes, particularly to input and controller rebinding
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Props and small art fixes throughout Echoes of the Eye content
Hotfix 1.1.10 Changelog
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A hidden treasure was added
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Fix to rumble on multiple controllers
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A fix for UI textures for input bindings being incorrect in certain situations
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Logan's fix for shadow seams along the river cubemap
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Fixed a nullref for a certain ending
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Fixed the silhouette of ruins not showing up in post-credits scene
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Fix for BH white hole proxy thing that caused BH chunks to float in space
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Fix for Radio Tower signal
For those who are just downloading version 1.1.8, please ensure that all subsequent patches are installed; in particular 1.1.9 significantly improves the gameplay experience.
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