Patch 0.250726 is available! Fixes + Company Expansion Balance Improvements
Improvements and balance:
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The company's expansion has become more gradual and more costly. Also, each type of contractor is now more balanced and matches its profile. A reliable contractor builds more expensively, and sometimes longer, but without risk, an unknown contractor builds faster, cheaper, but with greater risk.
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Added 45% machine translation to French (87% translated)
Fixed:
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Various kinds of crashes
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Error in quarter transition between Q4 1958 and Q1 1959
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There was no way to filter people by those who wanted to buy weapons and cars
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The cartel did not take into account the market share and did not accrue a price bonus when adding the cartel to the Holding as a supplier
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"My transport companies are not taken into account under any circumstances after merger and joining to trust and cartel. Their weight in city and country is zero." Corrected, same as cartel.
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The payroll fund was not updated immediately after the company's expansion
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The relationship from Production Volume to Demand was not displayed in the Company Economy window
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Media company icon missing from ambition
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Missing text in tooltip for some agents when blocking
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Some types of companies were not displayed as suppliers in the Holding
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Sandbox Settings | Endless Mode setting added to game end date
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Sandbox Settings | Media Company added to Starter Company selection
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"You cannot take loans from loyal individuals, even if you have positive net worth or net worth and cash flow that make it eligible" - added a hint that reputation must be above 0 to take out a loan.
The rest of the bugs that you report, we will continue to fix, and they will be included in the next patches.
Thank you for your activity and involvement!
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