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Update 10.6.3

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Tutorial:

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  • Fixed certain arrow indicator display.

  • Fixed missing Cargo Notebook page in the Duty Folder.

  • Added Nabokov dialogue animations.

  • Added objective to pick up weapon before leaving outpost.

  • Added debt repayment when the last day yielded no profit.

  • Disabled Tutorial when starting a new game on a completed save slot.

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Campaign Mode:

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  • Fixed companion behavior during side missions.

  • Disabled exclamation marks in story missions.

  • Added new mission objectives triggered by entering designated areas.

  • Fixed Gavrilov's lamp shaking when picked up.

  • Fixed disappearing wallet in "Missing Person" mission.

  • Increased vehicle durability in "Convoy" mission.

  • Changed enemy vehicle behavior when burning in "Convoy" mission.

  • Fixed dead enemies clipping through vehicles during the "Convoy" mission.

  • Fixed Rebel cover behavior in "Freedom will prevail" mission.

  • Fixed Rebel behavior when instantly alerted during "Freedom will prevail" mission.

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Endless Mode:

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  • Blocked interaction with enemies during the "Plane Drop" mission.

  • Fixed missing companion animations during outpost upgrades on the computer.

  • Fixed missing license plates on cars during upgrades on the computer.

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Challenge mode:

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  • Added auto document handover.

  • Fixed extra drivers spawning after day one bankruptcy.

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Inspections:

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  • Improved detachment of car parts.

  • Improved bribe hand positioning to match the driver's hand.

  • Fixed levitating cargo on Sina.

  • Added auto-opening of inspection report on "Inspection Complete".

  • Disabled auto-closing of the Duty Handbook with Duty Folder.

  • Fixed incorrect vehicle list display in the Duty Handbook's car tab.

  • Adjusted smuggler foot escape conditions from the outpost.

**

Combat:

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  • Increased aiming zoom.

  • Increased recoil effect.

  • Increased camera shake when taking damage.

  • Shortened Kill Camera duration.

  • Adjusted enemy accuracy at close range.

  • Added the ability to change weapons while reloading and aiming.

  • Fixed shotgun reload bug with one remaining shell.

  • Brightened near-death screen effect.

  • Disabled companions head-tracking towards the player during shooting.

  • Fixed enemies getting stuck on environmental elements near the roads.

  • Adjusted enemy behavior in road ambushes after losing sight.

  • Fixed outpost object reset after repelling an attack.

  • Added new smuggler and Most Wanted behavior in the inspection zone during outpost attacks.

  • Fixed enemies not exiting vehicle during an outpost attack when taking damage.

  • Fixed outpost attack failing when a retreating driver ran over a companion.

  • Fixed outpost attack failing when a companion was killed by a grenade.

  • Fixed death animation directions in low cover.

**

UI:

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  • Added a blue highlight for the currently selected location on the map.

  • Improved resolution and color of some interaction icons.

  • Disabled crosshair while driving in third-person mode.

  • Disabled inspection summary pop-up in computer.

  • Added unique icons for each car during chases.

  • Replaced police car icon with player icon on the map when inside the vehicle.

  • Renamed and added descriptions for interactive objects at the outpost.

  • Improved icon layout during foot and car chases.

  • Fixed side mission disappearance from map after outpost attack.

  • Fixed road ambush marker disappearing from the map after disabling an option in settings.

  • Fixed disappearing enemy markers after changing settings.

  • Fixed display of certain UI elements in sniper scope view.

  • Fixed fugitive distance display during foot chase.

**

Music & Sounds:

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  • Added two new radio tracks.

  • Added radio mute on combat music start.

  • Prevented ambient music from playing over car radio.

  • Fixed improper music playback triggers.

  • Disabled ambient mute when entering Varila 4x4 police car.

  • Added equip/unequip sounds for Duty Folder and Cargo Notebook.

  • Added Repnin greeting voice at interaction start.

  • Fixed Truck Scale sound synchronization.

  • Fixed door closing sounds for certain vehicles.

  • Fixed environment sounds in Endless mode buildings.

  • Blocked dialogue interruption by entering interaction menu.

  • Blocked companion story dialogue interruption by collision reactions.

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Translations:

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  • Added the ability to change the game language without restarting the application.

  • Fixed date display in Japanese, Korean, Simplified and Traditional Chinese.

  • Fixed the display of some Chinese subtitles.

  • Fixed the size of game mode descriptions in Thai.

  • Standardized Thai date formatting.

**

Achievements:

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  • Fixed incorrect prisoner count for the "Fantastic Five" achievement using fast travel.

  • Fixed object count for "Contraband Buster" achievement.

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Gamepad:

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  • Reworked gamepad controls, action shortcuts, and navigation through documents and UI.

  • Fixed aim assist.

  • Added menu navigation sounds.

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Other:

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  • Fixed slow location loading.

  • Added game pause when opening the car map.

  • Fixed terrain textures near Vlad's shop.

  • Updated terrain between Vlad's shop and the Inn.

  • Fixed water texture on the swamp near the Sawmill.

  • Fixed the ability to hand over contraband when a road ambush spawned near the Police Base.

  • Disabled the option to sell dead prisoners to ordered prisoner transports.

  • Fixed prisoner handover price difference between labor camp and ordered transport.

  • Fixed fugitive disappearing when colliding with the environment while exiting a vehicle.

  • Fixed driver panic behavior when escape route blocked.

  • Added quick exit behavior for companions during combat or when the vehicle is on fire.

  • Disabled companions and NPCs from attacking captured prisoners.

  • Changed dead NPC ejection from vehicles.

  • Added animation speed variations for animals.

  • Fixed glass shard ejection direction matching shot angle.

  • Fixed issues with shooting at drivers with a sniper rifle.

  • Changed character save position outside the outpost to the fast travel point.

  • Improved NPC eye tracking on player.

  • Disabled truck Scale use during outpost attacks.

  • Fixed mouth sync during greetings.

  • Fixed arrested NPC descriptions.

  • Fixed an extra inventory slot bug on dead and handcuffed NPCs.

  • Fixed a hole in the Police Base roof.

  • Fixed a hole in the Micros 26D bodywork.

  • Fixed Zenith trunk shaking issue.

  • Fixed Zenith wheels clipping through terrain.

**

Hotfix 16 May 2025:

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  • Fixed missing smugglers and border regulation violators.

  • Fixed missing enemies during shootouts.

  • Fixed incorrect cargo names.

  • Fixed inability to load game saves.

  • Fixed slow document handing.

**

Hotfix 19 May 2025:

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  • Fixed inability to achieve a perfect inspection.

  • Fixed inability to compare fields in documents.

  • Fixed inability to add defects to the inspection report.

  • Fixed bug with NPC moving around the entire outpost.

  • Fixed tilted and stuck vehicles on the road to the outpost.

  • Fixed walking on the back of Sina's car.

  • Fixed lighting on some outpost objects.

  • Fixed pink items and weapons.

**

Hotfix 23 May 2025:

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  • Fixed bug preventing field selection in documents.

  • Fixed bug preventing marking damages in the Inspection Report.

  • Fixed bug with vehicles stuck on the road to the outpost after upgrading something on the computer.

  • Fixed bug related to killing animals inside vehicles in the world.

  • Changed gamepad controls in the ranking tab.

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