Update 10.7.3
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Inspections:
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Fixed a bug preventing use of the automatic document comparison tool.
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Fixed missing interaction with interactive cargo in the inspection zone.
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Fixed a bug related to killing animals outside of vehicles.
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Fixed missing material on contraband items.
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Improved navigation between some documents in the Duty Folder.
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Campaign Mode:
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Fixed missing traffic after completing a mission.
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Fixed mission description display issues in the duty folder.
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Fixed missing enemies during the “Deadly Blow” mission.
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Blocked the ability to fail “The Lost One” mission by killing a non-mission-related prisoner.
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Modified message shown when the player fails to return to the outpost on time.
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Inspector Mode:
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- Improved enemy behavior during the “Contraband Drop” mission.
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Challenge Mode:
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Added warnings about internet connection loss.
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Fixed incorrect smuggler clue in the “Trade License” world event.
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Fixed bugs related to vehicle teleportation after using the computer.
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Fixed a bug where end-of-day fees were charged twice.
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Blocked the ability to search bodies of killed NPCs.
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Unlocked access to the Gameplay tab and several settings.
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Companions:
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Added companion voice line when executing the "Wait here" command.
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Fixed a bug where companions remained in aiming stance after a mission ended.
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UI:
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Added descriptions to gameplay settings.
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Standardized field layout across tabs in the settings menu.
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Improved visibility of the selection frame when choosing a game mode.
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Changed the fugitive chase UI.
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Combat:
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Sped up the appearance of the near-death effect.
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Added blood splatter effects when shooting dead NPCs.
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Fixed a bug where the last enemy did not appear during the outpost attack.
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Fixed issues related to NPC deaths during handcuffing.
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Steam Deck:
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Added support for docking stations.
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Improved tooltip display for NPC inventory items.
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Adjusted the default aiming sensitivity.
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Fixed bugs related to closing infographics.
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Fixed a bug with the document zoom setting in the tutorial.
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Fixed an issue where marked fields in documents couldn't be deselected.
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Changed the default value of the Aiming Mode setting from Hold to Toggle.
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Other:
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Added a mechanic that directs the camera toward the NPC's head during interaction.
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Adjusted the default value for radio volume.
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Disabled visibility of lootbags through the player’s hands.
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Disabled contraband drops from killed policemen.
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Disabled money drops from killed prisoners in the labor camp.
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Improved texture quality on some flower assets.
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Increased shadow intensity.
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Fixed a bug causing pink clothing and hair on NPCs.
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Fixed an issue where part of the Duty Folder was not displayed on low screen resolutions.
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Fixed a bug where vehicles did not respond to the police siren after arresting a fugitive.
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Fixed a tachometer tip in the Zagr 53 vehicle.
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Fixed floating car issue when fast traveling to the Drunken Bear Inn.
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Fixed camera jump when exiting a moving vehicle.
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Hotfix 12 September 2025:
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Restored the button for closing the cargo list.
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Fixed bugs related to barrier ramming in Inspector mode.
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Fixed a bug where the trade window would close during the “Supply” mission in Inspector mode.
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Hotfix 17 September 2025:
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Fixed loss of control when closing the map during fast travel confirmation.
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Fixed a bug where an enemy got stuck in cover.
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Fixed missing text in the side mission window.
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Fixed missing translation of the Cargo List after changing the game language.
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Fixed an issue with driver documents.
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Added sound effect for opening driver letters.
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Adjusted center of mass for the Zaved vehicle.
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Hotfix 19 September 2025:
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Fixed a bug where the fugitive was unable to escape.
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Fixed jittery animation movement.
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Improved document UI navigation when using a gamepad.
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Hotfix 25 September 2025:
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Fixed day counting in newly started saves in Inspector mode.
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Fixed an issue where the driver's head clipped through the roof of the Zenith vehicle.
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Fixed a bug where companion Novik was sitting in the wrong position.
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Fixed rotation issues in enemy death animations.
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Added a highlight frame to selected inventory items.
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Added a new vehicle driving animation.
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Hotfix 2 October 2025:
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Changed Capitan Sorokin's animation upon arrival at the outpost during the Tutorial.
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Changed companion behavior in vehicles to allow exiting at low speeds during road ambushes.
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Changed the number of enemies encountered during road ambushes.
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Fixed a bug where enemies appeared visibly during road ambush spawns.
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Fixed a bug where fields in documents couldn't be selected after opening the cargo notebook on Steam Deck.
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Revised messages displayed when failing to arrive at a mission on time.
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Added modified gunshot sound effects during killcam sequences.
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Added killcam effect for the last enemy defeated during a road ambush.
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Hotfix 10 October 2025:
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Increased reward for inspecting vehicles with cargo.
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Changed the animations of all levers at the outpost.
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Fixed a bug preventing document navigation after opening the Cargo Notebook.
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Fixed an issue where a save slot became locked after deleting a Challenge Mode save while offline.
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Fixed a bug with the zoom Docs setting not applying correctly in the tutorial.
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Fixed functionality of interrupting automatic document comparison.
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Blocked the ability to change documents while using the automatic document comparison tool.
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Added the ability to close the Cargo List by opening another document.
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Added new statistics to the computer in Challenge Mode.
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Prevented driver documents from disappearing when leaving the outpost in Challenge Mode.
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Disabled the “outpost closing soon” message in Challenge Mode.
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Blocked handcuffed NPCs from opening doors.
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Disabled dialogue when interacting with panicked NPCs.
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Added a sound effect when switching documents in the Duty Folder.
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Fixed a bug where vehicle upgrades didn’t apply correctly when purchasing multiple upgrades.
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Hotfix 14 October 2025:
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Fixed a bug related to items used by NPCs.
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Fixed a bug related to killing animals inside vehicles.
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Added a sound effect when discovering the first contraband mark.
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Hotfix 16 October 2025:
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Fixed a bug where headshots did not kill NPCs on the highest difficulty level.
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Fixed a bug that occurred after restarting the game during a chase.
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Fixed a bug that occurred after restarting the game while transporting prisoners.
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Fixed animation glitches.
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