Update 10.5.0
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Inspections:
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Fixed prisoners not being taken by the ordered police transport.
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Fixed Inspection Report disappearing when pulling out the Cargo List.
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Fixed the Cargo Notebook getting stuck in the raised state when picking up the driver's documents.
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Fixed the overly high weights of animals.
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Restored the ability to arrest a driver in their vehicle.
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Changed the animation for handing over documents and bribes.
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Disabled vehicle damage when shooting at transported animals.
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Disabled trading with drivers who have been frightened by the player.
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Disabled drivers from sending letters after being killed right after an inspection.
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Companions:
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Fixed the ability to shoot escapees at the outpost.
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Fixed being stuck with a drawn weapon.
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Fixed not entering the patrol car.
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Fixed behavior when the player is inside the car in the inspection zone.
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Fixed behavior in the car when unable to exit.
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Fixed conversation animation freeze when a story is interrupted by a gunshot.
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Fixed conversation animation freeze when a story is interrupted by entering a side mission area.
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Fixed premature initiation of combat state in side missions.
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Fixed interaction behavior with Smirnov.
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Fixed opening the office door.
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Fixed police officers getting stuck when an attack on the outpost begins after catching an escapee near the outpost.
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Prevented Smirnov from falling off the roof.
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Prevented following the player if they cross the intersection alone during a chase.
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Added comments on finding Oberankov's treasure.
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Added the ability to attack the player if he previously attacked a friendly NPC.
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Standardized penalties for running over a comrade.
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Disabled multiple comrades from commenting on the player's driving simultaneously.
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Disabled the ability to remove comrades blocked in the car by Maximov.
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Disabled entering vehicles in seats occupied by goods.
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Escapees:
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Enabled interaction with Officer Repnin during a shootout with an escapee.
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Fixed incorrect prisoner data in the on-screen message after killing them inside the cell.
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Fixed player movement lock when interacting with Officer Repnin at the start of a chase.
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Fixed player movement lock when handcuffing after the patrol car is destroyed.
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Fixed the range of the escapee's progress bar.
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Disabled movement after selecting the handcuff option.
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Disabled civilian animations on handcuffed NPCs.
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Disabled prisoners from standing up in the patrol car.
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Delayed the appearance of handcuffs on the escapee's hands.
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Prevented escapees from running towards the player on foot.
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Prevented the exclamation mark from appearing over the lever during a chase.
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Removed the exclamation mark when an escapee starts a shootout after a car stop.
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Added a death notification for a prisoner killed during a road ambush.
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Added item drops for handcuffed NPCs.
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Added the ability to apprehend an escapee when they attempt to enter a vehicle.
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Mission The Traitor's Hideout:
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Prevented leaving the mission area after Gavrilov exits the car.
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Disabled Gavrilov's comments on damaging his car.
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Accelerated Gavrilov's exit from Vlad's shop.
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Mission Freedom Will Prevail:
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Added a loading marker when transferring to the Police Base.
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Added initiation of a shootout in response to a grenade explosion.
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Prevented Viktor Orlov's subtitles from disappearing when another NPC speaks.
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Mission The Lost One:
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Fixed player movement lock when scaring the Lumber Mill Manager during interaction.
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Removed the exclamation mark above Sergeant Manalov's head during dialogue.
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Mission Deadly Blow:
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- Fixed the ability to complete the mission using the sniper rifle.
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Inspector Mode:
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Changed Smirnov's position on the level 2 office.
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Prevented Moscovitch from climbing onto the roof of the level 4 office during shootouts.
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Added different lever sounds for each upgrade level.
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Tutorial:
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Fixed Sergeant Manalov's animation when his welcome dialogue is interrupted.
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Disabled Sergeant Manalov's movement during the welcome dialogue.
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Disabled cursor appearance during resuscitation.
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Prevented adding extra contraband to the warehouse when transferring contraband first and then prisoners to the patrol car.
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Modified the shootout mechanics at the Lumber Mill.
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Sniper Rifle:
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Fixed the visibility of the grenade indicator in scope view.
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Fixed scope view when changing killcam frequency while aiming.
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Fixed slow weapon appearance in scope view when quickly lowering and raising the weapon.
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Disabled the interruption of killcam sequences by pressing the spacebar.
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UI:
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Fixed an exclamation mark appearing around Vlad's shop after leaving the Outpost.
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Fixed damage direction markers in the TPP car view.
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Fixed the persistent on-screen crosshair.
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Disabled dialog displays during fast travel.
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Restored the prisoner counter on the prison doors.
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Cars:
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Fixed traffic cars not detecting the patrol car after loading a saved game.
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Fixed traffic cars not detecting the escapee's car after a chase ends.
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Fixed traffic jams occurring when attacking a driver during tree cutting.
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Computer:
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Fixed upgrade preview not appearing when quickly hovering over the purchase button.
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Fixed the delayed appearance of a comrade on the purchase screen when they were injured.
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Fixed the cursor disappearing after a purchase.
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Disabled Moscovitch's greetings on the purchase screen.
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Disabled the revival of injured comrades after purchasing any building or vehicle.
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Disabled computer when policemen are attacked by the player.
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Other:
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Fixed incorrect arrest notification after capturing an escapee in a side mission.
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Fixed combat music playing during credits when exiting to the menu during a mission.
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Fixed FOV bug when changing enemy marker settings while aiming with a weapon.
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Fixed issues with obtaining the Unstoppable achievement.
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Fixed enemy markers on target settings.
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Fixed the lights in the inn's warehouse.
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Changed the cargo highlight material in the Cargo Notebook.
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Added frighten behavior to the bartender.
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Added support for 1x1 monitors.
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Disabled access to the bartender's infinite inventory if he is killed by another NPC.
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Disabled progress of the Merchant achievement when trading with the bartender.
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Disabled megaphone comments during the Outpost Attack.
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Hotfix 7 August 2024:
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Fixed game saves not loading.
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Fixed bugs with upgrading the outpost.
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Fixed the display of animal names.
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Hotfix 8 August 2024:
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- Fixed cargo names.
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