Update
Оригинал · русский перевод пока недоступен
Added Town Event System
- Players can run town events, and each event grants exclusive benefits for the town.
- Running events uses policy points and consumes money/practice points every day.
- Running events increases residents’ happiness. When happiness reaches 100 the resident will contribute extra effects for the town.
- Residents may lose interests for certain events if they have recently participated in them.
- Added new consumables produced by town events.
Other Changes
- Added Adventurer Rating, and it is easier to spot growth potential differences for adventurers of the same class and quality.
- Optimized town stats display.
- Added ancient adventurers auto-hire.
- Added auto-exploration.
- Optimized Adventurer Panel.
- It is no longer possible to have gems with both intelligence and strength.
- ‘Commandment of Spell’ effect enhanced: At the start of each battle, acquires 8% of friendly members' strength as wearer's agility. Increased from 3%.
- Added new gem: Evil Heart
- Increased Mystic Dimension maximum level to 500.
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