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New patch available

Hello Seedlings,

We have a new patch for you today in the Live Branch: German, bug fixes, improvements, and optimisation. Check out the changelog at the bottom of this post for the full details.

How to get in touch:

We welcome any feedback that can help us improve - bugs@pixelcountstudios.com or via our Discord server at discord.gg/pixelcount

Thank you for reading this post and for still being on this Quillian journey with us.

All the best,

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PixelCount

Changelog 1.2.2.13290: 🔷 German beta version available 🔷 New Baby Growth Powder to raise babies quicker 🔶 Seeds now have their own section for the radial on gamepad 🔶 Player taking damage now removes stun effect in combat 🔶 Effigy/master skill selection in combat improved 🔶 Autocollect now activates at tool level 5 🔶 Slingshot now has autocollect at tool level 5 🔶 Optimisations for loading the game, saves and levels to be a smoother experience 🔶 Reduced the rate of houses being wrecked 🔶 Grave Lilac no longer has Illusion trait allowing more combinations in apothecary for crafting branded cures 🔶 Ogyrs glow in the dark 🔶 Naida dummy now 15 seconds 🔶 Item cooldown reduced to 30 seconds 🔶 Jogon skill 10 parries, not 10 in a row 🔶 Pet order for your family prioritises animals to feed and does more per hour than previously when you aren't in the level 🔶 Monster names have emoji icons next to them 🔶 Combat help has been updated into the new help format 🔶 Banshee bubbled enemies have a visual effect indicating the shielding effect of taking no damage 🔶 Higher Rabbit Corndoll star ratings give a slight boost to chances of a baby 🔶 Can remove a marriage task but it will reduce their opinion of you 🔶 Shop delivery notices mentions the shop name 🔶 Rose of romance moved to gifts section ❌ Fixes for various text issues in different languages ❌ Fix for crash in the Terrarium when it is night time ❌ Fixed crash going into Festival Green early on day 14 of the first season in the game ❌ Fixed crash on riding a sleeping sheep ❌ Guard against crash fighting first totem ❌ Various fixes for later generation npc story tasks, retroactive where possible but mostly will affect new tasks obtained ❌ Fix for swapped herbs in customisation appearing outside the box ❌ Theresa Green npc story text fixed ❌ Fixed monsters getting stuck before moving forward if the player is 2 pads away from them ❌ Fixed Wisptrail water patches ❌ Fix for lag with bee jars on the fire statue room ❌ Fix ability to use combat items at star ratings you don't have ❌ Fix for witch hunter tasks showing 'hogblue' ❌ Fix for counter and combo task counters not showing in combat ❌ Fix for Challenges' relationship counter not updating when it changes ❌ Fix for Crop status flickering when harvesting ❌ Fixed layering/collision/navigation issues in various levels ❌ Player is now dismounted when they eat something with the shrinking trait ❌ Fixed compost heap sprite mix up ❌ Fixed issue where fish locations on the map could show on the ground ❌ Fixed quest items to show grey in the delivery box if you don't have them ❌ Fix crash in combat if Moon shoots a Spriggan ❌ Fix for invisible collisions in shops from specialisation extra props ❌ Fixed tiling for repairable bridges ❌ Fixed Gnome Edmonds animation and light show ❌ Fix player's pig doubling up when also in a race ❌ Fix Deep Mine ambient to loop and play at all times ❌ Fix npcs staying in bed while also working ❌ Fix for npcs working at the good store stacking on top of each other ❌ Fix for workers stacking on top of each other when opening a store ❌ Fix blacksmith minigame continuing into Briar at the end of the year ❌ Fix for some duplicate shoppers showing up for the shops ❌ Fix for some npc chat remaining in the previous language after returning to the title screen and changing language ❌ Fix for lantern customisation pack reappearing for sale ❌ Fix for slow motion Cow animation ❌ Fix for generation npc story tasks displaying incorrect gifting options ❌ Fix for water showing in bridge tiles in Mellowfields ❌ Fix for Pike to give one star rating at Dawn and Dusk as intended

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