STEAMB

Меню

Update 1.7

New content

  • Added split pants that feature 2 colors similar to the split shirt

Scripting features

  • Added 50+ nodes to input and modify equipment settings of custom units to create modified custom units in scripts

  • Right clicking a quick input now displays a context menu to delete it

  • Increased the size of trigger size handles

  • Increased custom event input limit from 16 to 32

  • Added Create Cuboid and Create Spherical nodes to create triggers dynamically

  • Added SetFill node to create progress bars from custom info UI elements

  • Added GetLeft/GetBackward/GetDown nodes for all GetRight/GetForward/GetUp nodes

  • Added GetBodyPartTransform to get information about the position and rotation of individual body parts in world space

  • Added EnableImpactAnimations node to disable unit impact animations

  • Added RestrictAim and RestrictWeaponSwap nodes to prevent aiming and weapon swapping

1 / 1 · 100%

Other features and improvements

  • Players can now be put into spawn lists of ground transport vehicles

  • Improved flame thrower damage calculations to prevent their users from receiving damage from their own flames

  • Added a warning to save the keyframe when an animation frame has been modified

  • Fixed some rendering issues with snow coverage in first person

  • Added the height slider for custom corpses

  • Added overcast weather to some biomes. Overcast applies the same lighting changes like rain, but without the rain particles

  • Added rain without sound weather option to some biomes

  • Improved rain collisions

  • Improved placement of modular stairs

  • Added a warning when moving background options into out of bounds regions

  • Added additional Weapon 5 - 8 keybinds, scripting nodes and vehicle support to allow the player to control more slots in custom vehicles

  • Added crouching and ground sitting animations for custom ground vehicle unit slots

Bug fixes

  • Fixed a bug that caused pathing problems on foundation stairs depending on their height

  • Fixed some positioning and scaling issues with attachments on certain weapons

  • Fixed some navigation problems related to horses

  • Fixed vehicle drive over option

  • GetUnitsInside node now reflects changes after a unit died

  • Fixed script compilation issues when using invalid quick input references

  • Fixed SetTransform node errors

  • Fixed cases where vehicle navigation was not generated

  • Fixed an issue that caused some mp3 files to not play correctly

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения