Build 166 ; SubBuild 2026.10.14
Here we go with an update offering a lot of new possibilities for the Modders ! π
New Features :
- Modding : the menu files are now patchable, allowing different Mods to mod the same menu (HowTo => https://www.managames.com/Forum/topic60-38883.php )
- Modding : the Modding SDK now contains "Menu/Scripts/AGENTS.md" to feed your AI agent, both to Mod a menu as a whole (ie: full API description) and how to apply patches.
- Modding : the game will now try to repair the mod.io config if it got corrupted, and will reset to default if it fails to do so ; plus "Verifying" is shown between the Download and the Installation of the Mods
- Modding : the Crowd material (ie: texture & shader) is now moddable (for more detail, read "5) NPCs" here => https://www.managames.com/Forum/topic60-34019.php )
Changes :
- Gameplay : raised a bit the loss of run acceleration when the player is out of Breath
- Physics : the twisted service now bounces a bit harder in the opposite direction, so it's more visible
- AI : the CPU is now a bit smarter with his movement when he doesn't have the time to reposition himself perfectly before his opponent hits the ball
- Strike : since the last Build, the smash could be hit a bit behind, leading to a fault, which was confusing, so now the player won't hit the ball, as before
- Rendering : improved the pushed clay shape done by the ball with the Dynamic Clay
Bug Fixes :
- Gameplay : fixed a few rare desyncs for match replay and online, as well as a couple of rare wrong predictions for the online
ManuTOO === Mana Games ===
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