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Happy New Year and Patch 3.15!

PERFORMANCE

  • Improve loading times into maps.

BUGFIXES

  • Fixed ghouler sliding
  • Fixed dropship issue which can leave players invisible
  • Fixed Client animations through the game
  • Fixed client side issues with door kicking/meleeing/entering and exiting ubas
  • Fix Ker and hellspawn leaving there burrow particle visible
  • Fix marine being stuck in dead state after excecution
  • Fixed UBAS not being targeted by specific stuff (like turrets)
  • Fix issue of player becoming invisible on exiting vehicle
  • Fixed deployable hunter and fluffy
  • Fix fuel depots not working properly
  • Fix engineer and turret
  • Fix followers and being revivied (when player in vehicle)
  • Fix interactable O button not working porperly
  • Fix UBAS cooldown timer not working properly
  • Allow burning on biomass
  • Fix for secondary mission not always rewarding players
  • Fix civilians not dropping powercells on rescue mission
  • Small fixes on weapon mods
  • Fixed artillery AOE
  • Fix for weapon workbench showing equipped number of modules
  • Fix for bots loadoud after map load
  • Surge skill fix
  • Fix ammo mods not using correct flashes for muzzle
  • Fix deployable fluffy and hunter
  • A lot of tiny bugfixes and mapfixes

MISSIONS

  • Removed untargetable enemy dropship from certain missions
  • Small fixes for wave timers
  • Campaign hordes are not instant anymore(gives more time late game)
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