Version 22340
Version .22340
CONTENT:
-
Remaining items added:
Black Card
Dampening Ring
Helm of the Mountain
Wave Crest
Chain Hood
Scroll of Power
Magma Waders
UPDATES: Added - A new option to speed up the game Added - A cool new outline option (currently disabled by default - you can enable them in the Interface options) Added - A new Devotion tracker for the Temple, each level will earn you a random reward similar to job quest chests Added - A 'progress bar' to readying up to help prevent some issues especially with players spamming the button. Modding - Monsters and Summons can use meshes interchangeably as defined in YML.
FIXES: Fixed - Issue with AI using extra movement when they don't need to. Fixed - Issue with Felling Swoop not triggering if the enemy dies from a wound. Fixed - Issue with Crystallizing Blast Top and Formless Power. Fixed - Issue with Beacon of Light and other similar abilities erroneously consuming a charge if element was strong. Fixed - Issue with discarding Booster Shooter and then burning cards. Fixed - Issue when selling two-handed items. Fixed - Issue with Baneful Hex killing a monster with an On Death ability. Fixed - Issue with consuming elements for some abilities. Fixed - Issue with being able to activate Second Chance Ring during another ability. Fixed - Issue with Triage appearing usable during an ally turn. Fixed - Issue with Felling Swoop . Fixed - Issue with only being able to use one item on an attack. Fixed - Being able to block off doors with obstacle placement. Fixed - Issue when opening a door to a room with Strengthened enemies. Fixed - Issue with restarting the round with an exhausted merc. Fixed - Issue with players getting stuck on the results screen. Fixed - Multiplayer issue when two players switched to the same mercenary at the same time. Fixed - Issue top of Vengeance . Fixed - Issue Vengeful Barrage being triggered by damage from redrawing short rest. Fixed - Issue when selecting Restart Round while an enemy is calculating its movement. Fixed - Error causing saves to be reported as corrupted - they should work fine now. Fixed - Error with Mask of Terror. Fixed - Issue with Unstoppable Destruction bottom. Fixed - Issue with selecting medical packs . Fixed - Issue with Ooze spawning at full health when split. Fixed - Issue with AI stepping into hazardous terrain when it's not needed. Fixed - Issue with loading the game with invalid mods.
Known issues:
- Burning a card while retaliating and killing an enemy causes an error.
Doomstalker Dooms can cause some softlocks in multiplayer.
- Using the circle to switch initiative can sometimes get ignored in multiplayer.
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