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Playtest Weekend #6

Playtest #6 is now live! Invite your friends and join us for another weekend of testing and fun! Discord Community ObsUT with Devs Event Details

Patch notes for this release:

v0.23

  • Moved Retrieval terminals and spawns on Parking map
  • Made some layout changes to Containment Enlarged map
  • Added more spawns, terminals and zones to Containment Enlarged map
  • Fixed some animation issues with DA, DASN, SA and SASN revolvers
  • Made SA and SASN revolver hammer sounds slightly louder
  • Fixed Hamaxe primary attack melee swing timing
  • Added depth fade to obliteration effect blood cloud to minimise clipping
  • Optimised obliteration effect
  • Optimised glass break effect
  • Optimised C4 explosion effect
  • Optimised molotov explosion effect
  • Optimised fire effect seen using molotov, fire crossbow and fire claymore
  • Optimised fire crossbow impact effect
  • Made obliteration sound fx to play on full body destruction
  • Fixed issue with Wakizashi throw timing
  • Fix interactions not progressing with scoreboard showing
  • Made laser alarm keep triggering if players stand still in its path
  • Add optional immersive inventory hud setting
  • Corrected Clearer loadout being overbudget
  • Made new chambering animations for bolt action rifles
  • Fixed 1P hand placement issues with bolt action rifles
  • Changed bolt action rifle chamber timings slightly to better differentiate
  • Fixed mesh weighting issues with casual 1P hands
  • Made new C4 hud and killfeed icon to make it a bit more recognisable
  • Made self and enemy viewed obs cloak visuals when invisible from being still
  • Made Anarchist loadout as another option for the Night class premades
  • Made Combat Hazmat suit
  • Fixed issue with model texture quality when editing weapons
  • Fixed interaction not preferring what you're aiming at
  • Prevent interaction through walls
  • Limit sustained interaction looking to subject
  • Improve mantling smoothness onto irregular surfaces
  • Small upgrades to scoreboard style
  • Fix animations not playing on weapons after dequip
  • Fix shield block progression attributing to shooter not blocker
  • Fix ping only showing your own

Thanks Sam for your feedback!

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