Playtest Weekend #5
Invite your friends and join us for another weekend of testing and fun! Discord server
Patch notes for this release:
v0.22
- Added ingame patch notes section
- Optimised bullet impact effects
- Optimised frag explosion effect
- Reduced Obscurity cloak visibility
- Made Obscurity completely invisible when still for 2 seconds
- Fixed possession of wounded characters causing Obscurity to lose round
- Show recent chat messages after they fade by opening chat
- Swap default chat binds to Y (all) and U (team)
- Fixed Obscurity spawning with wrong soundset on clients
- Added option to change "Toggle Lean" - defaults to on
- Added bind for "Hold Crouch" for alternative to existing "Toggle Crouch"
- Added "Slow Walk" key (default Caps Lock)
- Fixed sprint key cancelling aiming / lean / crouch when not moving
- Made variable scopes have multiple stages, bindable to scroll wheel
- Fixed client time-outs crashing server
- Fixed in-game ping display showing much lower number
- Added Bomb Technician trait icon
- Fixed shooting through Military Base chain link fence
- Make subdue the only heal stage when it's possible (you can still put away weapons to heal enemies)
- Added prompt when key binding instructing how to clear / cancel
- Fixed collision on Scarab to stop attachments falling off when dropped
- Make claymores able to be triggered using the detonator
- Make tripwire slow players when broken without getting collapsed
- Fix laser first person alignment issues
- Updated Defender, Medic, and Scout challenges to be more rewarding and fun
- Optimised A85 Lockjaw, A22 Pitbull, and KAS 74U sounds
Special thanks to Maze, Sam, and Vénétie for your feedback going into this release
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