MW5 JULY 21ST PATCH NOTES
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](https://mw5mercs.com/news/2022/07/74-mw5-july-21st-patch-notes)
Greetings MechWarriors!
Tomorrow we will be bringing you a patch for MechWarrior 5: Mercenaries and the Call to Arms DLC.
Here are a few highlights of this update: Release Time: Wednesday, July 20th at 5 pm PST / Thursday, July 21st at 12 am UTC
GENERAL
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Increased spawn rates for CN9-YLW2 and BL-P-KNT2 Hero 'Mechs
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Fixed a gamepad issue where you could not move back to work orders after canceling a work order
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Fixed a gamepad issue where the tooltip option was missing when editing loadout
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Fixed an Instant Action issue where Scorched Earth and Battlefield missions are missing variants
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Fixed an issue where nothing happens when selecting the Social icon in Instant Action
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Fixed an issue where some quest names are cut off when focused on
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Fixed an issue where 'Mech nicknames could move UI elements, and didn't save in paint screen
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Fixed an issue where 'Mech switch order was incorrect for the first rotation
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Fixed an issue where the Airstrike HUD overlapped with the Battlegrid
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Fixed an issue so that replenished ammo displays for destroyed weapons as well
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Various other UI and Localization fixes
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Various other 'Mech fixes
MODDING
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Updated the supported mech tags in skin assets to use the parent tag
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Modders can now opt-in to saving content assets
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Fixed Asset and class picker widgets to exclude ModOverride
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Modders now have the ability to change damage when being hit
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Tweaked Player aim assist to check visible targets beyond sensor range
We hope you continue to enjoy MechWarrior 5: Mercenaries and Call to Arms, and as always if you have any technical issues or bugs to report, please email support@mw5mercs.com.
-The MechWarrior 5 Team
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