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MW5 JULY 21ST PATCH NOTES

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](https://mw5mercs.com/news/2022/07/74-mw5-july-21st-patch-notes)

Greetings MechWarriors!

Tomorrow we will be bringing you a patch for MechWarrior 5: Mercenaries and the Call to Arms DLC.

Here are a few highlights of this update: Release Time: Wednesday, July 20th at 5 pm PST / Thursday, July 21st at 12 am UTC

GENERAL

  • Increased spawn rates for CN9-YLW2 and BL-P-KNT2 Hero 'Mechs

  • Fixed a gamepad issue where you could not move back to work orders after canceling a work order

  • Fixed a gamepad issue where the tooltip option was missing when editing loadout

  • Fixed an Instant Action issue where Scorched Earth and Battlefield missions are missing variants

  • Fixed an issue where nothing happens when selecting the Social icon in Instant Action

  • Fixed an issue where some quest names are cut off when focused on

  • Fixed an issue where 'Mech nicknames could move UI elements, and didn't save in paint screen

  • Fixed an issue where 'Mech switch order was incorrect for the first rotation

  • Fixed an issue where the Airstrike HUD overlapped with the Battlegrid

  • Fixed an issue so that replenished ammo displays for destroyed weapons as well

  • Various other UI and Localization fixes

  • Various other 'Mech fixes

MODDING

  • Updated the supported mech tags in skin assets to use the parent tag

  • Modders can now opt-in to saving content assets

  • Fixed Asset and class picker widgets to exclude ModOverride

  • Modders now have the ability to change damage when being hit

  • Tweaked Player aim assist to check visible targets beyond sensor range

We hope you continue to enjoy MechWarrior 5: Mercenaries and Call to Arms, and as always if you have any technical issues or bugs to report, please email support@mw5mercs.com.

-The MechWarrior 5 Team

READ ALL THE DETAILS HERE

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