Update 1.1.1.7 – New Buildings, Vehicles, and Bug Fixes
Hello Comrades,
Our party members have worked hard to bring you a bunch of new buildings and vehicles! We hope you enjoy them. Below, you can find the complete list of changes.
1.1.1.7
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Fixed horses getting stuck in end stations
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Fixed accidental clicks on loyalty requirements and other sliders
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Fixed issue with the cancel/delete button on the loading screen
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Corrected grocery store storage capacities
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Increased required workers for early incinerator
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Changed how the waste treatment plant works
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It is now possible to replace horses with diesel trucks and steam trains with diesel trains using the auto-replace and replace tools
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Fixed issue where roads could be deleted while vehicles were still moving on them using LCTRL
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Fixed issue with upgrading bridges with wooden electrified rail tracks
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Increased bounding box size for lookout café
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Fixed missing underlay SFX for one-lane roads
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Added small rail construction office
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Added small water well
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Added small water treatment plant
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Added horse demolition office
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Added old small prison
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Added YaTB trolleybus
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Reduced LK trolleybus capacity by 10 and max speed by 5
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Added two decoratives colonnades
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Revamped textures of Ikarus 256, Ikarus 260, and Ikarus 280
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Fixed ZiS-151 wheels not spinning
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Fixed RuBalt D24/40 vehicle family
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Fixed V24 black texture skin missing colored rear lights
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Revamped textures of LZ 695B and LZ 695N
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Fixed RuBalt D24/40 firetruck using incorrect siren
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Added Fi 626/666 trucks (part 2)
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Added Beep MP (police and personal car)
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Added another statue
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Replaced disassembled BR80 track builder (short) with a smaller disassembled Weimar Dampfkran rail crane
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Added miner statue
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Reduced RuBalt C24 max speed from 70 to 55
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Fixed RuBalt C24 ambulance and police using incorrect siren SFX
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Added another statue
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Added Ikarus 55, Ikarus 66, and Ikarus 620 (not DLC-exclusive)
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Corrected waste container positions in several buildings (thanks to Wahazar)
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Fixed crash related to YaG excavator
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Rebalanced flat quality in base game brick houses to make choices less straightforward
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Added BMW/EMW 321, Mercedes-Benz 170V, Zastava 750, Wartburg 311, Škoda Octavia
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Added another early start gate
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Added Fi 626/666 trucks (part 3)
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Added Škoda 706R concrete dumper
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Corrected several T111 stats
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Corrected capacity of ZiS-5 concrete dumper
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Added personal EMW 321
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Added personal Ford T
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Added new sounds for Karlik tractor
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Tweaked Zawrat bus textures
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Added two wooden residential buildings
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Added small coaling station
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Added horse-powered combine harvester
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Reworked steam locomotive SFX
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Adjusted Stalinets-1 combine balance (level 26 → 23)
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Fixed vehicle families: RuBalt C24/40 (Early Start), V3S crane, J300 firetruck, T813 6x6
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Added VL19 and VL22m electric locomotives
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Added personal Mars 170D
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Added personal F 500
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Fixed T815 vehicle family
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Added Ford T ambulance, police car, and prison bus
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Added personal Citrus-4
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Added personal RNT NN
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Added Mars 170D ambulance
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Added personal Ford A
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