New version 0.9.0.15
0.9.0.14
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CO will now not assign new task in case vehicle is out of fuel
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Fixed electricity consumption inaccuracy at cableways
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Fixed issue that after start of new game on campaign maps, there could be available vehicles from future
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Fixed issue with FPS problems when combines or tractors loose route back to farm
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Fixed issue about crash during loading the game
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Added code to avoid draving big thin circles from roads
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Fixed selection of railtrack constructions
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Fixed issue when on custom house is vehicle ordered to load specific containers and containers has been not loaded
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Adjusted vehicle loading/unloading stations in the big scrapping facility
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Fixed some errors in campaign 2 map
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Fixed issue with construction office assigning task to bring crane and then cancel it
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Fixed issue with helicopter replacement problem
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Fixed issue that copying schedule was not possible for vehicles which can carry only vehicles
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Fixed issue that demolition offices sometime not bring workers to demolitions
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Fixed issue with create city tool
0.9.0.15
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Fixed an issue where upgrading a bridge would mistakenly generate a normal track or road instead of a bridge.
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Resolved an issue preventing fast excavators from the demolition office from being dispatched to their owner when the demolition office was set to deliver mechanisms exclusively on flatbed trucks.
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Addressed a problem causing construction offices to remove assignments of construction if vehicles loaded with materials were present in the office.
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Corrected the behavior allowing pedestrians to use fences connected to fence gates as walkways.
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Fixed the issue with helicopters from Construction Offices not delivering workers properly.
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Resolved the problem with auto-replacement malfunctioning while a replacement train is being processed in offices.
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Fixed an issue where unloading locomotives to a railroad distribution office would incorrectly list the locomotive in both the wagons and locomotives categories.
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Addressed the problem of helicopters not being repairable (getting stuck at the heliport).
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Corrected the change in internal water storage for buildings like the food factory, distillery, or concrete plant.
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Fixed an issue that prevented police cars, forklifts, and prison buses from being sent to storage for vehicles and containers.
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Heating has been disabled in outdoor swimming pools.
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Resolved an issue where construction office helicopters could get stuck while constructing or reconstructing buildings that contain heliports.
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Fixed an issue where used vehicles not yet available appeared in the game.
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