Terraforming Mars 2.11.2.3305/870
Mission Journal: Patch #2.11.2.3305/870
Date of entry: 2181/04/16 From the red surface of Mars, our engineers have stabilized the core systems. Some anomalies remain, but the mission continues.
Bug fixes
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Fixed a softlock case when clicking a Prelude card from the Valley Trust action
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Fixed softlock cases and errors in the Tutorial
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Fixed a softlock case after a player got replaced by AI in multiplayer
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Fixed the issue with the “space” key in chat
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Fixed AI always skipping their turn
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Fixed cases of Solar Phase being skipped
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Fixed cases of game desync during the final Greenery phase
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Fixed Robinson Industries gaining the production of the last resource it raised instead of the chosen one
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Fixed issue happening when trying to go to the Main menu during the “Waiting for players” phase
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Fixed Ocean placement from South Pole on Hellas being triggered again on replay/turn end
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Fixed a misleading “Playing” label in online multiplayer
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Fixed CEO's Favorite Project #149 being able to add resources on cards with no resource on them.
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Fixed empty list in Flooding #188 UI
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Fixed error when clicking on cards in the Compendium
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Fixed chat not available anymore in multiplayer games
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Fixed chat/players/leaderboard not available anymore in the Online UI
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Fixed Titan Floating Launch-Pad #C44 not adding 2 Floaters when initially playing it with no other Floater cards available
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Fixed various errors in the tutorial
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Fixed action decrease cost not displaying changes when MC cost is automatically decreased when player doesn't have enough
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Fixed flying to Miranda correctly giving colony bonus of 1 card, but the UI showed 2 cards going in hand
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Fixed CEO’s Favorite Project #149 has a Wild Resource icon on it that wasn't here before
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Fixed when list of tags become scrollable only one column of tags is displayed instead of 2
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Fixed Urban Decomposers #C48 City requirement icon is smaller than the Colonies requirement icon
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Fixed localization key issue in tutorial
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