Patch 5: "Extra Achievements Update"
Hello once again, fellow space travellers!
This patch gives you +9 new achievements, modifies existing achievements slightly plus fixes some more issues and glitches. Read the full changelog below and have a merry weekend!
New content
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Added 9 new achievements. Updated a few existing achievements.
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Added "Cohh" and "Carnage" to human crew name pools.
Rebalances
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Removed some core slots from the Endurance ship
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Made spideraa fleets stronger
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Changed Tigerfish starting crew slightly
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Rebalanced 2 nukes
Fixes
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Updated "module crafts available warning" hover text
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The game now counts retirings as deaths for death count achievements (on perk screen start button press)
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Stop fire button fixed
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Ship module maxHealth is now saved together with health (fixes minor issues when loading a game that has module prefabs with updated maxHealth)
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Minimized windows have red expand buttons now
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