Patch V.2.1.2 Hotfix Notes
Hey Adventurers!
Hotfix Patch: **V.2.1.2 **is live now! We would like to thank you all for your support, bug reports and feedbacks.
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Fixed - Fixed duplicating Tribes and Patrols
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Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
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Fixed - Player can no longer place ghosts inside pre-built structures
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Fixed - No weird sound can be heard when pausing the game during a dialogue
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Fixed - AIs no longer walk underwater in some places
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Fixed - Tribesman from small camps are no longer standing when not being attacked
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Fixed - Leeches no longer disappear from limbs while still reducing sanity
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Fixed - Quassia Amara flowers are now visible in Dryers
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Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
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Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
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Fixed - AI's can now reach all parts of Cartel and Harbor locations
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Fixed - Fixed TPP animation for Tribal Axe when crouching
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Fixed - Reputation for healing Wounded tribe is no longer doubled
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Fixed - Fixed animation for Tribal Axe when jumping from the TPP
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Fixed - Fixed animation for invisible radio when observing in TPP
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Fixed - Fixed attack animation when hitting object above waist level
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Fixed - Elder voice have now larger range for Co-op Players
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Fixed - Tribal Axe has now smoother animation when hitting tree
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Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
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Fixed - Fixed LODs of Fire from toxic wastes
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Fixed - All AI camps have now proper structures
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Fixed - Amount of Infolog messages for a joining player is reduced
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Fixed - Drums respond quicker to players input
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Fixed - Poisoned Water no longer deals damage to Player
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Fixed - Fever has now limit of 10 stacks
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Fixed - Fixed FPP idle animation when holding Tribal Axe
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Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
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Fixed - New TPP Low stamina animation for tribal axe
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Fixed - Drums no longer give the 'In use' prompt
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Fixed - Tribal Axe draw distance is increased
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Fixed - Hunter ranged attack fixed
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Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
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Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
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Fixed - Fixed low stamina state idle animation for Tribal Axe
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Fixed - Player no longer receives double effects when moving in the Poisoned water
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Fixed - Player can now repeatedly attack objects with continuous attacks
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Fixed - Player should be able to collect all toxic wastes
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Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
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Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance
Thank you for your support!
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