NPC Interaction Fix Patch: 26-6-23 P2 #260623-2
Interaction Bug Fixes
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Fixed the target search range for all hostile behaviors. Instead of searching within a possible 1-tile radius, hostile behaviors now only target characters on the current tile.
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Adjusted the behavior weights for hostile actions performed by Principled and Benevolent characters. Principled now has a weight of 10, while Benevolent has been reduced to 0 (for reference, the weight of a typical behavior is around 100).
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Fixed the Favorability evaluation range for all hostile behaviors. Characters will now correctly recognize their Favorability toward others and perform more appropriate actions. For example, Praise now requires Favorability above Contemptuous, while Insult requires Favorability below Indifferent.
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Positive interactions such as Guidance will continue to search for valid targets within a 2–3 tile range.
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Removed Favorability as a trigger condition for certain behaviors to prevent characters from performing additional Favorability-altering actions solely to enable those behaviors.
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