Hotfix 1719
[In-Game Build Version 1719]
Fixes:
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Fixed a issue where fighters did not consume ammunition in dogfights.
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Fixed a issue where the squadron's exit from combat icon incorrectly disappeared in some cases
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Fixed a issue where edits were not mirrored or undone when exiting editing mode by pressing Esc.
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Fixed a issue where ships with a center of gravity that was not significantly offset from the centerline would yaw when moving straight.
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Fixed a issue where fighters did not consume ammunition in dogfights/intercepts.
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Fixed a issue where fighters would disengage from combat when repeatedly right-clicking to attack the squadron they were attacking.
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Fixed a issue where fighter plane text was missing in the warehouse
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Fixed a issue where move commands could cause incorrect dogfight states in some cases.
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Fixed a issue where setting an attack position for a squadron in RTS mode would cause subsequent operations to fail after switching RTS mode on and off.
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Fixed a issue where the N784 Soviet 57mm/75 AK-725 Twin Mount had an excessively high rate of fire.
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Fixed a issue where the N119 French 57mm/60 Modèle 1951 Dual-Purpose Gun had excessive performance usage due to mesh errors.
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Fixed a issue where fighter firing effects persisted in some cases.
Adjusted
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Adjusted Changes made in Vertex Editing mode are now updated to mirrored parts in real time.
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Adjusted Removed the N64 Japanese 155mm/60 3rd Year Type (Three Gun) Turret, Yamato) ammunition depot
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Adjusted the part name of the N602 Soviet 533mm PTA-53 Quintuplet Torpedo Launcher (Pr.68Bis, 53-51 Torpedo)
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Adjusted Slightly increased the altitude bonus to initial dogfight time and attributes
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Adjusted Increased interception damage
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Adjusted Unified cannon ammunition capacity to 75%
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Adjusted Fighter tracer fire rate
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Adjusted Increased the Elevator adjustment range
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