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1.4Beta Update 1780

[In-Game Build Version 1780]

General

Sky Improvements

  • Improved atmospheric rendering, eliminating visible seams between the horizon and the sky

  • Enhanced atmospheric algorithms for more realistic color representation

  • Adjusted overall sky art direction

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Cloud Improvements

  • Clouds are now divided into three layers: high-level, mid-level, and low-level clouds, dynamically adjusted based on weather conditions to better match reality

  • Low-level clouds now use a ray-marching algorithm, featuring more realistic shapes and motion

  • Improved light transmittance for low-level clouds; during sunrise and sunset, with clear atmosphere and suitable cloud coverage, you can now witness spectacular “burning clouds”

  • Improved cloud shading to prevent excessively dark shadowed areas

  • Numerous additional cloud visual adjustments

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Ocean Improvements

  • Reduced surface jitter under heavy wave conditions

  • Improved sky reflection on the sea surface

  • Enhanced light transmittance when facing the sun, allowing the sea to appear sapphire-clear during sunsets

  • Numerous additional ocean optimizations and visual improvements

Physically Based Bow Waves

  • Fully GPU-computed bow-wave effects, producing approximately correct wave behavior for small craft, destroyers, battleships, submarines, trimarans, and hydrofoils

  • Works with all waterline shapes: moving forward generates bow waves, moving backward generates stern waves; due to its physical basis, even collisions with wrecks will generate waves

  • Excellent performance; enabled by default going forward, with minimal frame-rate impact even in multi-ship combat scenarios

  • Bow waves conform perfectly to the sea surface at all wave heights; in stormy weather, you can even see spray generated as every part of your hull interacts with the water

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Dockyard

  • Fixed an issue where incorrect initial part colors in the dockyard caused cascading color errors

  • Fixed an issue in mirror mode where adjusting the position/rotation of asymmetrical parts caused mirrored parts to lose their mirrored shape

  • Fixed an issue where the right-click menu in the save-folder view could sometimes be obscured by other UI elements


Parts

  • Fixed missing collision boxes when folding the dive-bomber variants of n998 and n999 F7F

  • Fixed an issue where changes to the Sea Hurricane takeoff method did not take effect

  • Fixed an issue where n1001 Nakajima B6N2 "Tenzan" Mod.12 Attacker (800kg Type.99 No.80 AP *1)incorrectly carried a high-explosive bomb

  • Fixed incorrect face normals on the turret base of n1017 German 283mm/50 SK L/50 (Drh LC/10 Two-gun Turret)

  • Fixed inconsistent rotation axes between the n1069 Anchor V (shank) and other anchor shank parts


Miscellaneous

  • Fixed seaplane catapults not functioning correctly in mirror mode

  • Fixed an issue where resetting camera FOV in the gallery did not also reset the ship selection box size

  • Input rollback behavior: keyboard shortcuts are now ignored while using text input fields


Ships

Added

  • New restoration-class preset ships: Kenya, Waverley, Strasbourg, Casar, Zheleznyakov, Mackensen, Seydlitz, ZF-2, Kongō, Maya, Myōkō, Aoba, Chester, Aviation Detachment

  • New advanced-class preset ships: Dunkerque, Akagi, Wichita, MLK-16-130 Project, Huaxing (fictional)

Reset

  • Reset preset ship Alsace

  • Reset preset ship Baltimore

  • Reset preset ship Sigbee

  • Reset preview images for all preset ships

Fixed

  • Fixed incorrect ballast values on preset ships Yamato and Musashi

  • Fixed incorrect physical settings on parts of Musashi’s armor belt hull

  • Fixed misaligned 46 cm main guns on Yamato and Musashi caused by part model updates

  • Fixed a missing secondary gun on preset ship Kirov

  • Fixed missing fire-control equipment on preset ship Chapayev

  • Fixed incorrect naming of the Leninsky Komsomol class cargo ship

  • Fixed incorrect waterline position on preset ship Kirishima

  • Fixed several issues on preset ship North Carolina

Adjusted

  • The former restoration-class preset ship Chapayev has been moved to the advanced class

  • Replaced the armament on preset ship Nanchang with the newly added HHQ-10 missile launcher part


Career Mode

Career Mode is now available in the version 1.4 public beta branch.

The first chapter of the fictional campaign “Rapid Strike” is now open, featuring a total of 5 missions. At present, the campaign uses temporary English localization; existing text will be revised and replaced in future updates.

Note: As this mode is still under development, its mechanics and gameplay may undergo significant changes in later updates. Career save files may also be wiped.

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