Hotfix 1899
[In-Game Build Version 1899]
Added
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Added logic node wiring and drag-and-drop editing in the Level Editor
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Added toggleable logic diagrams, legends, hover highlights for logic wires, and operation tooltips in the Level Editor
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Added brief summaries displayed directly on action trigger/executor nodes in the Level Editor
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Added the ability to create activation/deactivation listener conditions by dragging in the Level Editor's logic diagram
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Added automatic cleanup of references from other objects/targets when an object is deleted in the Level Editor
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Added object copy and paste functionality in the Level Editor
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Added object deletion shortcut keys in the Level Editor
Fixed
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Fixed an issue where tech unlock rewards did not apply upon completing a career level
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Fixed an incorrect bottom vertex position for n1254 Skylight 5
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Fixed an issue where the n1596 Russian 152mm/45 naval gun could not be used normally
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Fixed interaction issues in the shipyard scene for the n1604 Japanese 410mm/52.5 twin turret caused by incorrectly configured multiple hitboxes
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Fixed an issue where the wave-breaking effect was not set to maximum when a player selected the highest graphics preset upon first entering the game
Adjusted
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Removed unnecessary serialized fields from level data
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Removed the nationality classification for n1615 Ammo Box III
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Removed the Advanced Build toggle in the shipyard (its functions are now permanently enabled)
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Further optimized the dialogue text for the beginner tutorial
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Adjusted some AI and waypoints in M4 and M5 to reduce accidental losses caused by collisions
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Adjusted Prologue M5: Enemy warship accuracy will now decrease after the player's ship is severely damaged
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Adjusted the Prologue M2 tutorial flow: The engine toggle is now disabled at the start and will only be enabled when the engine toggle tutorial begins. This prevents the tutorial from soft-locking if steps are skipped
Note: In tomorrow's update, we will disable the unrestricted armory in the Prologue Campaign and only retain the parts required for the beginner tutorial.
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