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1.3.0.x Hotfixes

  • Added more DLC2 lilys to DLC3 Island

  • Added couple mana shards to dlc3 island & desolatum shelter

  • Localization fixes

  • Removed extra iron collar from invetion tree

  • Pet shelter 4 reward: cat mask to bandana

  • DLC3 island loot tweaks

  • Added missing localizations & Localization fixes

  • DLC3 reward room boss no longer a point of interest.

  • Added couple enemies and loot boxes here and there

  • Added DLC3 stuff to mobile UIs.

  • Invention screen repositioning

  • Fixed pets moving with drones

  • Fixed Ark turret props

  • Invent screen adjustments & tweaks

  • Fixed pet hub buried teleporter tip Hedgewood -> Hedgefield

  • Fixed null pointer error in DLC3 main quest

  • Invention tree bandana back next to safari outfit

  • Shelter 4 reward fix: Bandana to Plague Mask

  • DLC3 island inner door not disabling open interaction after use.

  • Blocking older bug reports than 1.3.0.

  • Fixed pocket pet giving XP

  • Fixed main game end area cinematic/quest trigger

  • Fixed pets dying with mana plane

  • Petting interaction not shown if TRIGGER_TYPE_HOLD_DOWN_BUTTON is near.

  • Added Pet Hub Portal Device to the forge where you find the recipe (only shown after unlocked).

  • Pet recipe blueprint background unification.

  • Added DLC content marker star to recipe info screen too.

  • Added DLC content marker to food recipes too.

  • Added hires image source arts.

  • Added workbench to pet hub

  • Replaced recipes-dlc3 with community provided ordered one

  • Updated recipes.xml ordering

  • Car battery modifier change

  • Balancing DLC3 recipes

  • Changed DLC3 island bridge to not be a visible POI before DLC3 is purchased

  • Groundskeeper boss rework

  • Buried teleporters now marked completed when the pet stage is completed.

  • Properly revealing the pet hub teleporter on the main island.

  • Boss animation tweak

  • Trinket modifier fix

  • Added [BRIDGE] tags to DLC2 content and Crown new area

  • XAudio2 workaround

  • Teleport pet to last known safe position instead on top of player

  • Pet doesn't block Beam Gun

  • Unlocks control collar if tester is already past the quest phase

  • Additional quest phase checks & Groundskeeper boss check

  • Quest extra checks. set quest target ghosts visible permanently after phase

  • Making sure new chunks are now started loaded if exit has been signalled.

  • DLC1 teleport location tip fix (Dexter -> Sinister)

  • Digging crash fix

  • Reordering of recipes in file

  • Pet collider positionin adjust so that they go over steps

  • Lab boss activation fix and cinematic tweaks

  • Unparented radios (parented radios are destroyable)

  • Fixed radio broadcast listening screen.

  • Adjusted DLC3 boss default drops

  • Removed lootboxes from pet stages

  • Fixed some stair issues

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