Demo2 PreBeta 11.0 Update
Demo2 PreBeta 11.0
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Added smart packet dispatching. Helps streamline initial buildout and prevent economy stalling.
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Top Right menu items redone to be less confusing.
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Don't allow the temple to be destroyed by blobs in Shaka mission.
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Reduced the hit box for the temple in Shaka so it doesn't block clicking on the walls behind it.
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Blobs no longer target the Delegate.
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Made enemy outlines be on by default.
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Enemy outlines are now gray when a unit is nullified and red when not nullified.
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Removed the floating redon deposit in mission 7 (put it on the terrain).
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Fixed incorrect texture usage by some types of special terrain.
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