1.9 Patch Notes
Improvements to Create Game Menu
Many improvements were made to this menu and the custom game setup process:
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Details are now shown in the right-hand panel for the selected setting
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Clicking the Edit button lets you edit the selected file or preset setting
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Clicking the Load button lets you load a new file or preset setting
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Map Generation settings (such as Starting Biome, Map Size, Resources, etc) can now be loaded as a file or preset independently of other settings
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Numeric values in the Create Game Menu screen are validated to conform to specific ranges, and the text field updates with the validated value
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Trading Posts now spawn based on a % probability per chunk, not a fixed amount per map. This fixes the issue where trading posts were always limited on an infinite map. Legacy infinite maps will have a % Trading Post spawn probability assigned based on the previous fixed ‘number of trading posts’ parameter
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Starting Territory setting is no longer a giant list of chunk coordinates, but a simple area selector (4 chunks, 16 chunks, 36 chunks, etc.)
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Can now duplicate and edit Biomes by right-clicking on them. This replaces the misleading 'Edit Map' button that only edited the starting biome
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Added new ‘Flat’ preset for Starting Map setting, which is almost entirely level except for lakes
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Fixed outer edge water tiles not displaying on large map previews
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Fixed large maps having odd square corners where they should be rounded
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Non-infinite maps have all terrain tiles visible, even if distant from purchased chunks. Resources are still invisible though
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Fixed odd square edges on terrain texturing & improved biome blending generally (in newly created maps)
Misc Improvements
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Alert bubbles over buildings and workers will not block cursor when performing an action like building or deleting
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Made camera movement less restrictive over unpurchased terrain
Bug Fixes
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Fixed Required Worker Count being unable to successfully edit in Victory Conditions
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Fixed Required Worker Count not displaying correctly on Victory Conditions panel
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Fixed Right-click popup menu would not dismiss if you clicked outside the popup menu, but over some other menu element
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Fixed Map Editor screen not enforcing camera bounds
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