Release Notes for 2.15.1
In this release we focused on fixing bugs that were found during beta and early release of the Cymanti Rework build.
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Fixed mantis head in chipmunk mode
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Properly display perfection difficulty bonus % in game setup ui
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Aquarion can no longer fertilize tiles with crops on them already (which caused crops to dissapear)
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Updated Cymanti tribe preview
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Moth eggs can no longer swim (preventing them to be pushed into water)
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Aquarion can no longer drain tiles, and others can’t dash drain
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Other tribes can now see how many turns before larva turns to moth
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Larvas can now grow into moths if mind-bent by another tribe
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Moths now properly spawn eggs instead of daggers if mind bent
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Can not swarm swarmed units
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Allow breaking ice under units if they can stand on the tile without ice (flying units, tiles with algae or bridge)
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Changed Cymanti explorer to Ciru bug
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Make sure double attack cannot be used after capturing a city or examining a ruin
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End result screen now show correct number of technologies researched
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Updated localization
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Explorer pathfinding now includes mountains and increased sight range when evaluating which tile to move towards
Enjoy!
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