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Release Notes for 2.15.1

In this release we focused on fixing bugs that were found during beta and early release of the Cymanti Rework build.

  • Fixed mantis head in chipmunk mode

  • Properly display perfection difficulty bonus % in game setup ui

  • Aquarion can no longer fertilize tiles with crops on them already (which caused crops to dissapear)

  • Updated Cymanti tribe preview

  • Moth eggs can no longer swim (preventing them to be pushed into water)

  • Aquarion can no longer drain tiles, and others can’t dash drain

  • Other tribes can now see how many turns before larva turns to moth

  • Larvas can now grow into moths if mind-bent by another tribe

  • Moths now properly spawn eggs instead of daggers if mind bent

  • Can not swarm swarmed units

  • Allow breaking ice under units if they can stand on the tile without ice (flying units, tiles with algae or bridge)

  • Changed Cymanti explorer to Ciru bug

  • Make sure double attack cannot be used after capturing a city or examining a ruin

  • End result screen now show correct number of technologies researched

  • Updated localization

  • Explorer pathfinding now includes mountains and increased sight range when evaluating which tile to move towards

Enjoy!

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