BUGFIXES - APR 30 2024
Hauskaa vappua! Here's some bug fixes and small balance tweaks to the Epilogue 2 update.
GENERAL
- UPDATE: Tapion vasalli is a little tamer now
BUG FIXES
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BUGFIX: UI - Lengthy item names (i.e. complex potions) would leak outside the info box
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BUGFIX: Performance - melted plastic in huge quantaties caused performance problems
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BUGFIX: Fungal Shift - fungal shifting into a rare material caused the game to crash
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BUGFIX: Rare crash caused by tracking biomes (Thank you Dexter Castor Döpping)
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BUGFIX: Game could crash when killing a Kummitus with a lot of HP
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BUGFIX: Henkevä potu is no longer a homing target when held in hand
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BUGFIX: Player could be deleted when traveling back and forth extreme distances instantly
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BUGFIX: Unkilled Kivi caused stain problems
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BUGFIX: Soft lock could occur when ending the game underground with a large number of orbs
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BUGFIX: Fixed several enemy perks being broken in Nightmare Mode (huge thanks to pudy248 for the fixed code!)
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BUGFIX: Extra Life perk now changes the icon to indicate when it has been spent
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BUGFIX: Deadly heal should behave more nicely now
MODDING
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MODDING: Lua - added CellFactory_HasTag
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MODDING: GameEffectComponent - mIsExtension being false could crash the game
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MODDING: BossHealthBarComponent added - the new healthbar behavior is moved to here
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MODDING: MagicNumber BUGFIX_NEVER_DEFAULT_SERIALIZE_PLAYER added to control how player entity is serialized
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MODDING: -enable_unsafe_paths command argument added, it allows the game to access all files on your hard drives
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MODDING: -enable_recording_stuff command argument added, allows debug recording tools to be used
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