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Robot Rumble 2 - Dev Diary: kupa_!

Roboteers, stand by!

Hi all, kupa_ here, one of the developers for Robot Rumble 2. Today I’d like to talk a bit more about the next Major Update for RR2, as well as what’s coming next in terms of smaller updates.

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Parts and sparks fly as Kikai no Tsubasa meets Test Subject 03 in the Ro-Bots Community Arena! Both bots made by @0iqdude from the RR2 Discord, and the arena by our very own Liam.

Progress on the next major update!

We are happy to report that progress is going well! With Danielle joining the team a big focus has been placed on optimisation and refactoring some of the very old code that is still lurking around from the earliest prototypes of the game, which should help improve performance by a bit. We are also looking in to upgrading the version of Unity we are using which will unlock the potential for even more improvements down the line.

Work on the all new original OST is also coming along great, with some of the work in progress tracks getting fully honed in to their final form. We cannot wait to show off more as soon as we can!

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A lovers quarrel gets destructive in the way that only robot combat can as Cupid and Love Blur collide! Cupid built by @lunawruff and Love Blur by @safetysafetysafety from the RR2 Discord.

What’s coming next?

Whilst we are working hard on the next Major Update, we do recognise that it has been a little while since we’ve provided something beyond previews. With this in mind we will be soon releasing a smaller update to the game in to our Unstable channel which will introduce the Weight Fix from our Experimental branch to Steam, as talked about in this Dev Diary. After a brief adjustment period, this will then become our main Stable build of the game!

This is the one of the biggest pillars of the next Major Update, and is a complete overhaul to how bots are designed and feel to play. On the RR2 Official Discord we have had several successful tourneys and hundreds of hours of testing and tweaking with the community to ensure that the Weight Fix is stable and ready to be used by all. A massive thank you once again to everyone who has played the Experimental builds and provided feedback on these.

Alongside the Weight Fix will be a number of additions such as a few new commonly requested Shapes, updated Stock Arenas, bug fixes, and other improvements. You can check on the RR2 Official Discord for the full changelog, as well as on Steam once this update has been pushed.

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It's a battle of bright lights and big blades as What and Toxic Waste enter the arena! What built by @what805 and Toxic Waste by @tehrulerofdoges from the RR2 Discord.

An update on the upcoming Stock Teams!

Work is also continuing on the new roster of Stock Bots to be debuted in the next Major Update. Please allow me to introduce Magenta Love, a trio of furious fuchsia flippers:

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Now, you may notice that previous previews have included 5 bots, however Magenta Love only contains three. After much deliberation with our community contributor team we have made the decision to reduce the number of bots in each Stock Team down to just the three most common weight classes: Heavyweight, Beetleweight, and Featherweight. This is to ensure that we are able to get these sets all wrapped up and ready for the next Major Update. We do still plan on expanding out these teams to the full five eventually, but the first stage will just be targeting the three weight classes above.

As always, a massive thank you to all who have supported the game and we cannot wait to show you more in the next Dev Diary.

kupa_
Robot Rumble 2
https://discord.gg/RobotRumble2

This updates header features Saw Loser built by yours truly.

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