WIP: New Vehicles and Tires, New POI, Boars, More Missions
Hello Deadsiders!
Today we have a handful of new features being worked on that we would like to show you today, many of them you can expect in the next update. As always with these posts nothing we will talk about today is final, so expect changes based on your feedback.
Before we jump into the new content let's start by briefly covering some balance changes, because we know many of you have been asking us to raise the amount of missions on the map. We plan to raise the mission cap on both PvP and PvE servers, with PvE servers having just slightly more active at once.
Other balance changes you can expect include higher spawn rates for ground vehicles with new spawn locations by roads. Metal piles and basic ground loot will have a higher spawn rate, and upgrade costs will be reduced by 50%. As always let us know what you think! These changes aren’t final yet, and more changes can be made.
Let’s go head first into the new content starting with two new ground vehicles, the VAZ-2107, and BRDM. Development on these is still early, as you can see below the models don’t have complete textures yet. Even still you can expect these new vehicles to give you more options while traveling, including armor in the case of the BRDM. Its stats are not finalized yet, but it will likely feature high health and protection with the trade-off of less maneuverability.
On the subject of vehicles, you may have already seen (https://x.com/aNichiporchik/status/2083899332533567973) by Alex on X showing tire damage. This allows walking players with good aim to fight ground vehicles, potentially even stealing them. Once this feature is finished, players will need to be a bit more careful about where and when they choose to use their vehicles.
While the programmers work on these new vehicle features, the artists have been working on new POIs, skins, and a new animal. Starting with the POI, a new military base is being added featuring a classic style radar array. Unlike the modern ones already on the map, this array is a large structure made of reinforced concrete. The layout will have lots of verticality and sightlines with a few pillboxes and interior areas.
Up next is a new animal you may have already seen on our social media, but just in case you missed it let's talk about the boars!
These boars will be found across the map, with what will likely be the most health points of any animal so far. But that danger comes with a trade-off, boars also drop the most resources. Along with good meat, you will get animal fat that can be cooked in a campfire to create rendered animal fat. The rendered fat can then be used with a few other items to craft machine oil at a workbench, helping with weapon and vehicle maintenance.
Our artists are also working on skins for both weapons and vehicles. In the weapon department already existing skins are being brought to more weapons like the Grom and Crossbow. For vehicles a system for vehicle painting is being developed, along with an upcoming vehicle skin pack for those who are interested.
That's all we have to present to you today, stay tuned for more and let us know what you think!
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