0.88 Naive Halfling
This new update focuses mainly on various bugs and crashes. As usual, we still have a lot of things to fix (yeah, there is still some crashes) but it's progressing. Few new features though, but we are preparing two big things. In particular to extend the game's lifespan. Stay tuned :).
New : some new log texts
Balance : "Scholar's hand-eating flower" artefact is now stronger (lower life lost, improve boredom diminution)
Fix : typos Fix : map blinking at normal speed between two campaign levels Fix : cards language is correctly changed now Fix : crash with day-night light system fixed Fix : assassin and master assassin bonus work now as intended Major fix : crash caused by dynamic batching removed Fix : improved batching performances Fix : rare crash when removing a card from hand fixed Fix : crash at launch on some config fixed Fix : volume and music parameters now correctly saved Fix : timed events are now delayed like any other event Fix : restrict special character use for school name in order to avoid path bugs Fix : remove a crash when characters die in battle Fix : remove a crash when loading two games in same game session Fix : remove a bug on school rules panel opening
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