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PATCHNOTES: EA. 19.02.17A - EA.19.03.13A

**Hi there! **

Here are the patchnotes for the latest updates. :)

EA.19.03.13A – EA. 19.02.17A

  • Added balconies

  • Added roof terraces

  • Added lobby top up

  • Start options: realistic mode to disable fantasy events like UFOs and zombies

  • Start options: unlimited money

  • New filter: rental-bonus

  • New skill: increase room range

  • New decoration objects: statues

  • New decoration object: palm tree

  • New background: Death Valley

  • New lobby variations

  • Contracts: You don't get building contracts for rooms you've built shortly before

  • Room range: Only counts for floors (there's no limit for the left and right anymore)

  • Lifts: button to enable/disalbe all floors

  • Every attraction gives a global rental-bonus

  • The night goes by faster (can be disabled in the options)

  • Tooltips at rooms: complaints are shown

  • Tooltips for start options

  • Bridges can now be build on skylobbies

  • Button to show/unlock all contracts

  • Speech bubble: roof terraces

  • Subway: You get more money if visitors use it

  • Lobbies now reduce the stress of your visitors

  • Rooms below or above a lobby get a rental-bonus of 10%

  • In evacuations stairs are now primarily used

  • Stairs can now be marked as an escape route

  • Performance improved

  • Pathfinding improved

  • BALANCE: fire door, security cam and waiting rooms are unlocked at the start

  • BALANCE: only 1 skill point per skill

  • BALANCE: bridged now give 0,1 prestige

  • Translation improved: Turkish

  • Translation improved: Traditional chinese

  • Translation improved: Spanish

  • Translation improved: Japanese

  • BUG: Fixed errors when building a bridge

  • BUG: Fixed errors when updating a room

  • BUG: Fixed some errors where the game could crash

  • BUG: Despite the rain visitors of attractions have not decreased

  • BUG: Some particels weren't displayed

  • BUG: People visited roof terraces which were still under construction

  • BUG: Building menu wasn't animated

  • BUG: Reach of hotel cleaning wasn't correct

  • BUG: Sometimes cleaners and janitors couldn't find the way

  • BUG: You could demolish skylobbies that had stairs on them

  • BUG: Clipping-errors of windows were fixed

  • BUG: Room diagram showed wrong values if you didn't built a room

  • BUG: Graphic-errors at roofs were fixed

  • BUG: Borderlines weren't animated anymore

  • BUG: Savegames weren't saved correctly

  • BUG: Sometimes visitors didn't enter the building anymore

  • BUG: “Fast night“ didn't work if you loaded a savegame

  • BUG: RoomGFX wasn't correctly updated

  • BUG: Fans didn't move anymore

  • BUG: You couldn't flip stairs in older savegames

  • BUG: Pathfinding failed in closed lifts

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