[21.11.24] Launch Update
CHANGELOG
Added
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Loot from Fighting Areas will now be visible in the “World Overview” tab.
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Loot dropped by enemies is now listed under each corresponding entry in the “Codex” tab.
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Added a new merchant in “Spellkeep” selling magical goods.
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Jarzothan and The Veiled Deacon now drop their weapons when defeated.
Changed
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Revisioned contribution of Damage Absorption effects to the damage calculation.
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Changed placement of all Hero Books rewarding a Stat Point when read, now a total of 5 of these books can be found.
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Changed “Thornwatch Ruins” FA difficulty indicator.
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Removed voice over from some companion’s barks played in scripted scenes.
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Reagents when crafting will now be automatically fetched from stash if missing from inventory.
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During the boss fight in “Thornwatch Ruins” the second wave will aggro as soon as the first is defeated.
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Several quest rewards have been reassigned to ensure lore consistency and to add new magic related items as rewards.
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Buffed boss The Devourer.
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Reduced drop chance of Demonic Ashes.
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Increased Damage Absorption values for all shields and balanced other shield stats.
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Replaced bonfires’ VFX in Cleaverocks.
Fixed
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Fixed respec altars showing a placeholder text along with the interaction prompt.
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Fixed safe zone for “Ahr'Ilan” not fitting to its surroundings.
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Fixed an issue where “Xamoth” remained available in “Stonechair” after being defeated for the first time.
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Updated tutorial texts to match the new Legacy Points progression.
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Fixed an issue with ground collisions in Amethyst Forest WFA.
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Moved companion overlapping with a QG in Forlariath tavern.
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Fixed an issue with bare-handed Cortians dropping a sword.
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Fixed several typos and wording issues.
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Fixed graphical glitches on Lindorwin Tavern and Windcrest Heights’ prerenders.
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