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[21.11.24] Launch Update

CHANGELOG

Added

  • Loot from Fighting Areas will now be visible in the “World Overview” tab.

  • Loot dropped by enemies is now listed under each corresponding entry in the “Codex” tab.

  • Added a new merchant in “Spellkeep” selling magical goods.

  • Jarzothan and The Veiled Deacon now drop their weapons when defeated.

Changed

  • Revisioned contribution of Damage Absorption effects to the damage calculation.

  • Changed placement of all Hero Books rewarding a Stat Point when read, now a total of 5 of these books can be found.

  • Changed “Thornwatch Ruins” FA difficulty indicator.

  • Removed voice over from some companion’s barks played in scripted scenes.

  • Reagents when crafting will now be automatically fetched from stash if missing from inventory.

  • During the boss fight in “Thornwatch Ruins” the second wave will aggro as soon as the first is defeated.

  • Several quest rewards have been reassigned to ensure lore consistency and to add new magic related items as rewards.

  • Buffed boss The Devourer.

  • Reduced drop chance of Demonic Ashes.

  • Increased Damage Absorption values for all shields and balanced other shield stats.

  • Replaced bonfires’ VFX in Cleaverocks.

Fixed

  • Fixed respec altars showing a placeholder text along with the interaction prompt.

  • Fixed safe zone for “Ahr'Ilan” not fitting to its surroundings.

  • Fixed an issue where “Xamoth” remained available in “Stonechair” after being defeated for the first time.

  • Updated tutorial texts to match the new Legacy Points progression.

  • Fixed an issue with ground collisions in Amethyst Forest WFA.

  • Moved companion overlapping with a QG in Forlariath tavern.

  • Fixed an issue with bare-handed Cortians dropping a sword.

  • Fixed several typos and wording issues.

  • Fixed graphical glitches on Lindorwin Tavern and Windcrest Heights’ prerenders.

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