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Меню

[20.2.23] New Hotfix available now!

CHANGELOG

Added

  • Added News Hub to main menu.

  • Added “Mark all as seen” in Codex tab to quickly read all unseen codex entries. **

  • Added “Auto-Lock Style” option in General settings to change how the behaves following the current locked target death.**

Changed

  • Changed icon of Heavy Round Shield to full size.

  • Changed quest reward for The Goblin King.

  • Changed The Western Wall quest pawns spawn location in order to ensure lore consistency.

  • Removed headgear toggle from settings since available in CharacterUI.

  • Reworked quest filtering in Quest Log to offer an improved UX

Due to a change in how quests are serialized, bounties from previous saves will be discarded upon save load. Bounty quests taken after upgrading the save will work normally.

Fixed

**

  • Fixed the automatic lock-on switch after a kill selecting only visible enemies focused on the player; now any enemy fighting is eligible.**

  • Fixed typos for Khoran’s companion name.

  • Fixed typo in description for* Pious Warrior *achievement.

  • Fixed unread notification/icon when no new entries are readable in the Codex page.

  • Fixed quest The Mountain Horns world map marker to indicate day time in Bardushel.

  • Fixed typo in Sholunarr location codex.

  • Fixed quest item White Wedding Dress Fabric being purchasable multiple times.

  • Fixed Contable Burren codex entries unlock.

  • Fixed* Ritual of Ukar-Rakagul *quest dialogue and markers.

  • Fix Bogtok Codex entry.

  • Fixed For the Love of Cider quest.

  • Fix Gholuk stable master dialogue.

  • Fixed multiple dialogues where the narrator styling wasn’t being applied.

  • Fixed trails for Mace of the Dead.

  • Fixed missing description for Badbog (orcish tax collector). **

  • Fixed value misformatting edge case in stats recap view when a gem is applied twice on the same weapon.**

  • Fixed champions' codex entry unlocking only after a companion was recruited.

  • Fixed enemy champions getting stuck in the southern world map region; now they will correctly move in/out of the area by traveling between Goldport and Windscar.

  • Fixed missing Architect and Counselor barks.

  • Fixed companions occasionally spamming barks when near goblin hole in Temple of Virtues.

  • Fixed edge case where bringing an enemy to exactly 0 HP would make the game misbehave.

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