Day 442 Patch!
Hello again, just a smallish patch here bringing in a few fixes and balancing changes after the recent content update!
Onto the next patch! :)
Changes and new stuff
⦁ Added "new" icons to city and job menus, to notify you when something changes in those menus like a new event or work buff
Balancing
⦁ Mid game perks come in faster ⦁ Survival perks come in a lot faster ⦁ If you lose residency, you now also lose your library card ⦁ Cigarettes shows up more often as a trade item to hand over in the bridge area
Bug Fixes & Improvements
⦁ Fixed certain perk icons using old art and being too large ⦁ Fixed certain job events causing the game to softlock ⦁ Fixed some job start times displaying incorrectly (Fast food...) ⦁ Fixed charity events showing in closed down shelters ⦁ Fixed becoming ill if you slept outside and the season changes to winter that night ⦁ Fixed not being able to enter buildings occasionally after moving area ⦁ Updated some old icons still floating around ⦁ Fixed closed shelters still displaying certain UI elements as though they were open ⦁ Fixed Day labour popup staying on screen sometimes after you staart waiting for work ⦁ Updated bus menu text
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