Patch v2.0.0a Released!
v2.0.0a - RELEASED 13 DECEMBER 2024
NEW
- New hidden achievement and related functionality.
IMPROVEMENTS
- Rival packs now prefer invading hexes towards map edge if they don't have enough, when in no-homesite seasons.
- Improved rival pack's skill at choosing homesites that make sense given pack's territory.
- Ensure that rival packs don't choose home hexes in vacant territory when there's much closer ones available in neighboring hexes.
- Pack Info: Show "Elder Wolf" label for other packmates than mate.
- Pack Info: Expanded Packmates area when Your Homes section is hidden.
- When more than seven wolves in player's pack are at the the homesite, coyotes won't try to attack.
- To reduce wastage of meat chunks at a carcass (caused by packmates grabbing a chunk but then filling up before all food has been eaten from chunk), packmates now will not pick up chunks when they are almost full.
- Older packmates are less interesting than younger packmates in running around and playing with pups at any given level of wakefulness.
- Multiplayer: Pups will now go in the den if the last babysitter disconnects.
- Fine-tuning rival wolf mortality odds at older ages.
- During pack howl at end of Young Hunters, old "triumph" music now plays.
- Compass and World Map now share the same rule about visibility of den and rendezvous sites icons.
- In social exchanges with the player, made packmate conflict dissipation emotes give only a small amount of affinity and emit a single heart.
- Fine-tuning dispersal odds in player pack.
- Controller: Added fallback glyphs for controller types.
- Hellroaring Mountain: On low graphics settings when boulder fields are not rendered due to performance constraints, player-wolf is now turned around with a notification, as when at border.
BUGS FIXED
- During hunts, after woofing Young Hunter pups on low health to back off, they can get too close to prey which are doing standing defense.
- Wolves with eye customizations don't show those in Family Tree preview.
- In Compass, scent post icon isn't quite centered.
- Iron/Elder Wolf death defaulted to Thermal Burns in some cases, incorrectly.
- When playing as dispersed pup, Hex Invasion icon appears for invasions against the player's old pack.
- Pressing ESC just when permanent death panel opens can freeze the game.
- Early Graduation achievement sometimes doesn't unlock when it should. (Possiby fixed, please submit report if you don't get achievement when you should.)
- Some pup-related notifications do not appear in certain circumstances.
- Packmates do T4 (tucked tail) after winning a fight.
- Minor terrain and river issues.
- Newly-dispersed pup's save loads as parent. (Fixed in existing saves too.)
- Packmate dig when they have a major leg injury.
- Error causes black screen in certain circumstances when pups disperse.
- Error causes Pack Succession to get stuck if pack has wolves eager to disperse.
- When multiple pups disperse, only one of them is saved even when multiple are selected to save.
- Multiplayer: "Strength of a Wolf" and similar achievements don't unlock even after player reaches Endless Summer.
- Multiplayer: Some achievement descriptions still say "raise pups to 20 pounds" (instead of 25).
- Pregnancy issues after female mate dies or player does Pack Succession.
- Packmates run into player-wolf when doing Bouncy gait.
- If player got far into August in presaga Endless Summer, Growing Pups quest is truncated.
- In About the Saga text, RNG "Sickness Only" text says max litter size is 5 pups, should say 6 pups.
- Sibling pack stats row shows outdated injury stats.
- World Map shows packmates icon for pups at home.
- Minor terrain issues.
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