Public Beta for Patch v2.0.0b
The next patch, v2.0.0b, is now in Public Beta for Windows and Mac!
BETA 4
IMPROVEMENTS
- Increased odds of successful courtship when dispersal wolf courts a wolf in the player's pack.
- Persistent packs: Made it more likely (in code and by fixing a bug) of unrelated-to-player dispersals that are already on the map of becoming a new rival pack after another pack disbands.
- Improved randomization of names when rival packs are formed.
- Some refinements to NPC wolf courtship and pairing when not spawned.
- Sad Parent is now unlocked if pup dies of health loss caused by hunger.
- Changed priority on all Packmate Dispersed notifications so they appear even if Common Notifications are hidden.
- Hellroaring: Added some winter holiday decor during winter season.
BUGS FIXED
- Issues with newlywed wolves not being created when they should.
- Multiplayer: Sometimes the bio panel shows the same wolf's bio for everyone.
BETA 3
IMPROVEMENTS
- Known Wolves: Added confirmation step when clicking Clear Departed Wolves.
- Apply Den Memory and clear dens correctly while in Survive Missions for a long time.
BUGS FIXED
- Wolves pick up meat chunks even nearly to full to give to an injured packmate -- only to realize that the packmate wasn't hungry and there was a carcass right by them.
- Airborne scent for lost pup has wrong shape and color.
- Packmates weave back and forth too much when targeting prey on the run.
BETA 2
IMPROVEMENTS
- Multiple AI optimizations which should improve performance especially during prey hunts and wolf fights.
- When moving maps, game now chooses the most appropriate territory config in the new map.
BUGS FIXED
- Multiplayer: Player-wolves appear to be stuck in limbo.
- Young Hunter pups don't close their eyes when howling.
- In photo mode, tutorial tip doesn't turn itself off if HUD is already disabled when entering photo mode.
- Some presaga saves getting upgraded twice, causing saves to stall during load.
- Error after upgrading presaga saves with disbanded packs until they get destroyed.
- Unborn pups of player have default sequence names (16xx).
- GP and YH pups' jaws sometimes glitch out briefly when picking up an object.
- Minor terrain and water issues.
BETA 1
IMPROVEMENTS
- Added information about map moving to Game Help: World Map.
- Known Wolves: Added "Clear Departed Wolves" button.
- Improved odds of pups doing contact interactions like wrestling and tail biting. (May need more work though.)
- Made distance matter more and fondness less when determining who a wolf plays with (fondness was dominating it, causing the same wolves to play together too repetitively).
- Performance optimization when determining if an animal to target is too deep in water to attack.
- Slough Creek: Removed all "Dangerous Territory" alerts when marking hexes around the outer areas of the map.
- Clarified some achievement texts.
- Corrected the "I'm Juggling As Fast As I Can" achievement text (said requirement was to finish YH quest, but actually is to finish GP quest).
- Clarified some quest tests.
- Added entry to Game Help about Elder Wolf.
- Shortened Survive with Family quest in winter by two game-days (not that this gives you less time to find a mate if you need one).
- If pup who suffered Unknown Fate reappears later, their status will be updated on the Family Tree.
- Hellroaring: Show flashing red edge effect when hunter shoots any pack member.
BUGS FIXED
- When loading presaga saves, some adult wolves can be "Unborn" after moving maps.
- Dead wolves still alive in some presaga saves.
- Mark previous player wolf as known wolf after succession.
- Toad's scent trail says Snowshoe Hare until you get close to it.
- Multiplayer: Game broken when reloading a MP save.
- Multiplayer: Injuries not preserved during host transfer.
- Multiplayer: Pack Life games could get into a state where resuming the game from a save or doing host migration broke things, including showing a broken wolf badge for the host or forgetting injuries of clients
- Game can crash in rare situation when two groups in player's pack are trying to merge back together.
- In player's pack, yearlings are categorized as siblings after player switches to play as pup in Pack Succession.
- Family Tree: Some causes of death do not display for pups.
- Dead mate listed as still alive in KW panel as alive (possibly fixed).
- Some map hex icons have messy edges.
- Hellroaring: Wolverine never does dive-under-wolf attack.
- Minor terrain and water issues.
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