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Меню

Patch v2.0.1e in Public Beta!

NOTE: Game saves ARE backward compatible with v2.0.1d, so if you switch back to that version, you can continue playing any saves made in this beta. Multiplayer games are also backward-compatible with the last patch (v2.0.1d), so you can play with those who have that version.

BETA 7

IMPROVEMENTS:

  • Wolf spawning code refactor (no functionality changes, should cause no bugs).

  • Adjusted some raven sfx volume.

  • Tint tweak to one pup coat.

BUGS FIXED:

  • Pronghorn late summer fawns float very high in water when swimming.

  • Pups only grin very briefly when doing Grin emote.

BETA 6

IMPROVEMENTS:

  • When computing mate age difference, don't allow allow age 0 or negative values, to avoid issues.

  • Controller: On Setup New Game panel, changed default selection to game mode selector.

BUGS FIXED:

  • Game breaks on birthday if player-wolf somehow erroneously became age 0.

  • In-game Family Tree wolf blinking not updating when game is paused.

  • Wolf carcasses are not obstacles if they died in one pose.

  • Bad word filter isn't applied in player bios.


BETA 5

BUGS FIXED:

  • If during a pack rally you wait for 10s without howling, you start over with a non-pack-rally howl even if the rally GUI is still up.

  • Packmates keep starting new howls after a rally is completed.

  • Lost River: Some dogs swim vertically.

  • Error with wolf age breaks progression on birthday.


BETA 4

NEW:

  • Family Tree for current player-wolf is now available in-game, via button in Pack Info.

  • During Hunt Newborn Ungulates subquest, new icon displays when newborn ungulate is hiding in grass nearby. (Icon by Loach!)

IMPROVEMENTS:

  • Refactored and refined NPC head-turning and looking-at movements.

  • Adjusted Young Hunter carrying position for some collectible objects.

  • Multiplayer: Power Pack achievement fixes and refinements: You can now get this achievement after saving and loading a game during a pup quest--that was broken since v2.0.1 release; but you cannot get "Power Pack" if you move maps, or if you fail a mission and have to go to the next year.

  • Multiplayer: Living the Life achievement refinements: You can get this achievement now in any year of your wolf's life, but you cannot get it if you switch game speed mode during the pup quests.

  • Refinements to power balancing on rival packs during fights and raids.

  • Added raven vocalization audio (somehow mostly lost those at some point).

  • Reduced damage from grizzly boar.

  • Reduced chances that player offspring becomes leader of rival pack.

  • Re-apply den memory if any after map moving

  • Lost River: Refined colliders around big rock northwest of downtown.

BUGS FIXED:

  • Bison hair does not reflect light, and some issues with snow.

  • Newborn pronghorn fawns don't spawn in June in Lost River or Hellroaring DLC maps.

  • Pup RNG pulldown setting is not saved after changing it in a pup quest.

  • Wolves in older saves are not updated to use new relatedness data.

  • Pregnant wolf doesn't appear pregnant for one day after moving maps.

  • In pre-Saga saves are not properly upgraded to set correct wolf roles and life stages.

  • In older saves, mate is considered acceptable successor for Bloodlines achievement.

  • Sick pups never drop from Poor Shape to Bad Shape status (while non-sick pups were in Bad Shape once health or hunger drops below 15%).

  • Den Memory perk is not reapplied after moving maps.

  • Lost River: Dead maple trees in suburban pond have black bark.

  • Minor vegetation issues.

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