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Patch 228.1006 - Eggs with Legs

Spring Fling

We wanted to add a lighthearted and fun event to this season. To participate, head to Parian’s east garden and talk to the Wise Rabbit to sign up for a free no drop event basket (1 per character). This weight reducing basket holds small things (no chocolate coins or jelly beans, sorry).

While the event is active you can find the usual Festive Walkers in most mainlands areas and in some TR/SOC areas. This year we added two more creatures – a Wild Helper (lvl 100) and a Golden Walker (110+). The Wild Helpers are fast and will avoid you at all costs! They will spawn while foraging or harvesting. Golden Walkers are roaming the Newtown Savannah. All three drop the event item Festive Eggs. Turn in festive eggs to the Egg Collector in the east Parian farm for various prizes and golden eggs. Open golden eggs for random rewards you can’t get through the event store and in some cases anywhere else in game. This is a free event. Two new garden veggies are now available – onions and greens. Buy these seeds from the event store or harvest rarely while foraging during the event. Craft Shamrock Swirls or Spring Salads from them. The recipes are posted to our Discord server.Shout out to Coralynn for the amazing Easter art! We appreciate everything you do!!

3 Mainlands Quests

Three new mainland quests were added to Darkfell, Josody, and Dawat. Speak to Zaeas, Wren, and Gurt to start these. They are designed for mid-level players and will give you experience AND a choice of a nice weapon to help with those times that the RNG is being unkind to you while looking for a weapon upgrade. Many thanks to Bahamut for the (as usual) great design.

  Below are the detailed patch notes for those that like to read:

Creatures

▸   Removed ability to berserk from almost every sub lvl 80 Main lands monster and from some monsters like Scalo, Hugla, Deep Shadow. ▸   Macklings spawn adjust and lowered spell odds of Macklings ▸   Removed Rock Trolls and Eww by Darkfall; added Ettins ▸   Added more Orc miners by Farstead ▸   Removed Ettins from Silvest, added Orcs in their place ▸   Added Astari Spies, Inquisitors, and Assassins west of Varg ▸   Added -5% Pierce and arrow res to all eye ball monsters! ▸   Adjust on lower level creature attack ratings ▸   Added dedicated Krog rat spawns South west of Krog ▸   Grasping Tentacles and Harbinger of Kuthos get their very own corpses ▸   Added a new monster Genereal of Vinteruul that is of Ancient lvl for Vint dungeon ▸   Reduction in Greater Shadow Dragon toughness and health regeneration. Lowered Cut and Disease resist to 25% vs 50% ▸   Adjusts to GDI cave spawns. More tweaking on the greater shadders ▸   Moved a spawn chunk to the right one because Greater Shadow Dragons could swarm you at the cave entrance ▸   Slightly tweaked treasure pool for GSDs to reduce Infinite Loop/Stag chances and equalized across remaining items

Items

▸   Adjusted a lot of stats regs and resists of items lvl 10-90 from mainlands ▸   Added Totem of Wolf to other lvl 35-50 creature drop tables (Black Death, Ettin, Hobgoblin, Hunter) ▸   Adjusted the low lvl Scallywag Pirate set from Pirates at Varg to be a bit more common to drop ▸   Boosted the rate that Pirate Captains can drop weapons ▸   Added low lvl weapon tier drop tables to King Kobold drop table ▸   Adjusted what weapons are sold by mid-level ranged shopkeeps ▸   Adjusted a lot of armor requirements; some stats, resists for armor between lvl 25-85 ▸   Lowered the weight of almost every armor item from mainlands for lvl 5-90 ▸   Added +1 Stam Regen to "Defender's Ring" "Archer's Band" "War Mage's Charm" ▸   Added Spell slots to all low lvl staff slings; added int and Dex reqs for balance ▸   Changed dps of some low lvl weapons from lvl 30-85 due to bad dps gaps ▸   Adjusted drop rates for the new GWS armor from 12-20% ▸   Lowered Black and Holy resists ▸   Adjusted the Crystal Knight gear sets from FarStead keep ▸   Added Rune of Shalox to Disease Ghouls, Rotted Ghouls, Orc Reavers and Mature Wyverns as a rare drop ▸   Boosted the rate of the hearts that Ancient Crystal wyverns drop to be more common ▸   Added Stam regen to the Parian amulets ▸   Frog leather belt set as armor (not clothing) for armor cabinet purposes ▸   Added desc on battleblood of what is needed to equip (2500 dragon kills) ▸   Added DE for ulthien's grim smile to help with harvesting (wheat, sugar, barley, cinnamon, hemp, etc)

Map

▸   removed extra door in chlera dungeon by ancient wizard (causing issues) ▸   Added a land Bridge south east of Josody ▸   Filled in some mountain areas that monsters got stuck in ▸   Fix for Lopal Sign (Dexerity > Dexterity) ▸   Added some land bridges so monsters can unstuck themselves in Carbonite cave

Quests, etc

▸   Fix for Merric conversation ▸   Fix for Silvest Steward (if you set Whisperdale or Krog as your starting city after Valinor)

Junk Drawer

▸   Fix for some exploits that resulted in a few accounts being suspended. If you find an issue in game, report it to us and do not abuse it or you will be suspended. ▸   First aid bonus will apply to healing with bandages; this will be developed on and expanded ▸   Cap for skill bonuses to give benefits to players ▸   Fortune Teller print message will be in colored text if you have gotten a “real” fortune. Other ways of improving your fortunes have been added, it is up to you to discover how that works. Essentially it can reduce the chance for your fortunes to give you red herrings/false flag results.

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